/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright © 2009-2011 Nick Bowler
+ * Copyright © 2009-2012, 2015, 2020 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <config.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
if (rc != 0)
return 0;
g_object_set_property(G_OBJECT(uo), head->prop_name, &val);
+
+ /*
+ * g_object_set_property increments refcount,
+ * release our reference.
+ */
+ g_object_unref(g_value_get_object(&val));
break;
case PROPERTY_FLOAT:
if (head->size != 4 || priv->nbuf-len < head->size)