/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * Copyright © 2009-2011 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
unsigned long flags;
unsigned long name_count, export_count, import_count;
+};
+
+struct upkg_export {
+ const char *name;
- struct upkg_private *priv;
+ unsigned long flags;
+ long package;
};
struct upkg_file {
int eof;
- struct upkg *pkg;
+ struct upkg_priv *pkg;
unsigned long base, offset, len;
};
int upkg_close(struct upkg *pkg);
const char *upkg_get_name(struct upkg *pkg, unsigned long idx);
+const struct upkg_export *upkg_get_export(struct upkg *pkg, unsigned long idx);
long upkg_export_find(struct upkg *pkg, long parent, const char *name);
-unsigned long upkg_export_flags(struct upkg *pkg, unsigned long idx);
-const char *upkg_export_name(struct upkg *pkg, unsigned long idx);
const char *upkg_export_class(struct upkg *pkg, unsigned long idx,
const char **package);
long upkg_export_tell(struct upkg_file *f);
void upkg_export_close(struct upkg_file *f);
-size_t upkg_decode_index(long *val, unsigned char *bytes, size_t n);
+size_t upkg_decode_index(long *val, const unsigned char *bytes, size_t n);
#endif