2 * upkg: tool for manipulating Unreal Tournament packages.
3 * Copyright (C) 2009 Nick Bowler
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include <glib-object.h>
22 #include "exportable.h"
24 GType u_object_exportable_get_type(void)
26 static GType type = 0;
28 static const GTypeInfo info = {
29 sizeof (UObjectExportable),
34 type = g_type_register_static(G_TYPE_INTERFACE,
35 "UObjectExportable", &info, 0);
40 int u_object_export(GObject *obj, FILE *f)
42 g_return_val_if_fail(U_OBJECT_IS_EXPORTABLE(obj), -1);
43 return U_OBJECT_EXPORTABLE_GET_INTERFACE(obj)->export(obj, f);
46 int u_object_export_name(GObject *obj, char *buf, size_t n)
48 g_return_val_if_fail(U_OBJECT_IS_EXPORTABLE(obj), -1);
49 return U_OBJECT_EXPORTABLE_GET_INTERFACE(obj)->export_name(obj, buf, n);