]> git.draconx.ca Git - rrace.git/commitdiff
x11: Shrink colour initialization code.
authorNick Bowler <nbowler@draconx.ca>
Wed, 4 Jan 2023 02:26:31 +0000 (21:26 -0500)
committerNick Bowler <nbowler@draconx.ca>
Sat, 7 Jan 2023 16:43:13 +0000 (11:43 -0500)
Remove the large global XtResource array which is only used once at
program startup and replace it with a much more compact encoding,
(basically just the strings) which is sufficient to generate the
rest at runtime.  This appears to reduce the overall program size
quite a lot.

A further (very small) improvement is also realized by adjusting the
order of the resources to match the order in the state structure.

src/x11.c

index 44bb8670ebec32c805917630acc9b3e32f1158d5..0326db95049afc12827bcf656e95053a982a5353 100644 (file)
--- a/src/x11.c
+++ b/src/x11.c
@@ -48,54 +48,50 @@ enum {
        COLOUR_UI_GAMEBG = NUM_TILE_COLOURS,
        COLOUR_UI_MAX
 };
-typedef Pixel colour_tab[COLOUR_UI_MAX];
-
-#define COLOURRES(name, index, def) { \
-       (name), (NULL), XtRPixel, sizeof (String), \
-       offsetof(struct { colour_tab t; }, t[index]), \
-       XtRString, (def) }
-
-static XtResource colour_resources[] = {
-       COLOURRES("colour0", 0, COLOUR0_PRIMARY),
-       COLOURRES("colour1", 1, COLOUR1_PRIMARY),
-       COLOURRES("colour2", 2, COLOUR2_PRIMARY),
-       COLOURRES("colour3", 3, COLOUR3_PRIMARY),
-       COLOURRES("colour4", 4, COLOUR4_PRIMARY),
-       COLOURRES("colour5", 5, COLOUR5_PRIMARY),
-
-       COLOURRES("colourDark0",  6, COLOUR0_DARK),
-       COLOURRES("colourDark1",  7, COLOUR1_DARK),
-       COLOURRES("colourDark2",  8, COLOUR2_DARK),
-       COLOURRES("colourDark3",  9, COLOUR3_DARK),
-       COLOURRES("colourDark4", 10, COLOUR4_DARK),
-       COLOURRES("colourDark5", 11, COLOUR5_DARK),
-
-       COLOURRES("colourLight0", 12, COLOUR0_LIGHT),
-       COLOURRES("colourLight1", 13, COLOUR1_LIGHT),
-       COLOURRES("colourLight2", 14, COLOUR2_LIGHT),
-       COLOURRES("colourLight3", 15, COLOUR3_LIGHT),
-       COLOURRES("colourLight4", 16, COLOUR4_LIGHT),
-       COLOURRES("colourLight5", 17, COLOUR5_LIGHT),
-
-       COLOURRES("gameBackground", COLOUR_UI_GAMEBG, "#181818")
-};
 
 static void init_colours(struct app_state *state, Widget shell)
 {
+       static const char cdefs[] =
+                    "colour0"        "\0" COLOUR0_PRIMARY
+               "\0" "colourDark0"    "\0" COLOUR0_DARK
+               "\0" "colourLight0"   "\0" COLOUR0_LIGHT
+               "\0" "colour1"        "\0" COLOUR1_PRIMARY
+               "\0" "colourDark1"    "\0" COLOUR1_DARK
+               "\0" "colourLight1"   "\0" COLOUR1_LIGHT
+               "\0" "colour2"        "\0" COLOUR2_PRIMARY
+               "\0" "colourDark2"    "\0" COLOUR2_DARK
+               "\0" "colourLight2"   "\0" COLOUR2_LIGHT
+               "\0" "colour3"        "\0" COLOUR3_PRIMARY
+               "\0" "colourDark3"    "\0" COLOUR3_DARK
+               "\0" "colourLight3"   "\0" COLOUR3_LIGHT
+               "\0" "colour4"        "\0" COLOUR4_PRIMARY
+               "\0" "colourDark4"    "\0" COLOUR4_DARK
+               "\0" "colourLight4"   "\0" COLOUR4_LIGHT
+               "\0" "colour5"        "\0" COLOUR5_PRIMARY
+               "\0" "colourDark5"    "\0" COLOUR5_DARK
+               "\0" "colourLight5"   "\0" COLOUR5_LIGHT
+               "\0" "gameBackground" "\0" "#181818";
+
+       XtResource res[COLOUR_UI_MAX], t = {
+               (char *)cdefs, 0, XtRPixel, sizeof (Pixel), 0, XtRString
+       };
+       Pixel colours[XtNumber(res)];
        unsigned i;
 
-       colour_tab colours;
-       XtGetApplicationResources(shell, &colours, colour_resources,
-                                 XtNumber(colour_resources), NULL, 0);
-
-       for (i = 0; i < NUM_TILE_COLOURS; i++) {
-               unsigned tile = i % (TILE_MAX-1), shade = i / (TILE_MAX-1);
+       for (i = 0; i < XtNumber(res); i++) {
+               t.default_addr = strchr(t.resource_name, 0) + 1;
+               res[i] = t;
 
-               state->tile_colour[tile][shade] = colours[i];
+               t.resource_name = (char *)t.default_addr + 8;
+               t.resource_offset += sizeof colours[0];
        }
 
-       XtVaSetValues(state->game, XtNbackground, colours[COLOUR_UI_GAMEBG],
-                                  (char *)NULL);
+       XtGetApplicationResources(shell, &colours, res, XtNumber(res), NULL, 0);
+       for (i = 0; i < NUM_TILE_COLOURS; i++) {
+               uint_least32_t *p = state->tile_colour[0];
+               p[i] = colours[i];
+       }
+       XtVaSetValues(state->game, XtNbackground, colours[i], (char *)NULL);
 }
 
 void x11_initialize(struct app_state *state, Widget shell)
@@ -217,7 +213,7 @@ static void set_icon(struct app_state *state, Display *display,
        if (state->flags & FLAG_USE_EWMH_ICONS) {
                Atom net_wm_icon = XInternAtom(display, "_NET_WM_ICON", FALSE);
                Colormap cmap = DefaultColormapOfScreen(XtScreen(shell));
-               XColor colours[(TILE_MAX-1)*COLOUR_MAX];
+               XColor colours[NUM_TILE_COLOURS];
                void *wm_icon;
                int i;