From 7aac229d09956b35cf96a3d76900c1adb7b1f42e Mon Sep 17 00:00:00 2001 From: Nick Bowler Date: Tue, 3 Jan 2023 21:26:31 -0500 Subject: [PATCH] x11: Shrink colour initialization code. Remove the large global XtResource array which is only used once at program startup and replace it with a much more compact encoding, (basically just the strings) which is sufficient to generate the rest at runtime. This appears to reduce the overall program size quite a lot. A further (very small) improvement is also realized by adjusting the order of the resources to match the order in the state structure. --- src/x11.c | 78 ++++++++++++++++++++++++++----------------------------- 1 file changed, 37 insertions(+), 41 deletions(-) diff --git a/src/x11.c b/src/x11.c index 44bb867..0326db9 100644 --- a/src/x11.c +++ b/src/x11.c @@ -48,54 +48,50 @@ enum { COLOUR_UI_GAMEBG = NUM_TILE_COLOURS, COLOUR_UI_MAX }; -typedef Pixel colour_tab[COLOUR_UI_MAX]; - -#define COLOURRES(name, index, def) { \ - (name), (NULL), XtRPixel, sizeof (String), \ - offsetof(struct { colour_tab t; }, t[index]), \ - XtRString, (def) } - -static XtResource colour_resources[] = { - COLOURRES("colour0", 0, COLOUR0_PRIMARY), - COLOURRES("colour1", 1, COLOUR1_PRIMARY), - COLOURRES("colour2", 2, COLOUR2_PRIMARY), - COLOURRES("colour3", 3, COLOUR3_PRIMARY), - COLOURRES("colour4", 4, COLOUR4_PRIMARY), - COLOURRES("colour5", 5, COLOUR5_PRIMARY), - - COLOURRES("colourDark0", 6, COLOUR0_DARK), - COLOURRES("colourDark1", 7, COLOUR1_DARK), - COLOURRES("colourDark2", 8, COLOUR2_DARK), - COLOURRES("colourDark3", 9, COLOUR3_DARK), - COLOURRES("colourDark4", 10, COLOUR4_DARK), - COLOURRES("colourDark5", 11, COLOUR5_DARK), - - COLOURRES("colourLight0", 12, COLOUR0_LIGHT), - COLOURRES("colourLight1", 13, COLOUR1_LIGHT), - COLOURRES("colourLight2", 14, COLOUR2_LIGHT), - COLOURRES("colourLight3", 15, COLOUR3_LIGHT), - COLOURRES("colourLight4", 16, COLOUR4_LIGHT), - COLOURRES("colourLight5", 17, COLOUR5_LIGHT), - - COLOURRES("gameBackground", COLOUR_UI_GAMEBG, "#181818") -}; static void init_colours(struct app_state *state, Widget shell) { + static const char cdefs[] = + "colour0" "\0" COLOUR0_PRIMARY + "\0" "colourDark0" "\0" COLOUR0_DARK + "\0" "colourLight0" "\0" COLOUR0_LIGHT + "\0" "colour1" "\0" COLOUR1_PRIMARY + "\0" "colourDark1" "\0" COLOUR1_DARK + "\0" "colourLight1" "\0" COLOUR1_LIGHT + "\0" "colour2" "\0" COLOUR2_PRIMARY + "\0" "colourDark2" "\0" COLOUR2_DARK + "\0" "colourLight2" "\0" COLOUR2_LIGHT + "\0" "colour3" "\0" COLOUR3_PRIMARY + "\0" "colourDark3" "\0" COLOUR3_DARK + "\0" "colourLight3" "\0" COLOUR3_LIGHT + "\0" "colour4" "\0" COLOUR4_PRIMARY + "\0" "colourDark4" "\0" COLOUR4_DARK + "\0" "colourLight4" "\0" COLOUR4_LIGHT + "\0" "colour5" "\0" COLOUR5_PRIMARY + "\0" "colourDark5" "\0" COLOUR5_DARK + "\0" "colourLight5" "\0" COLOUR5_LIGHT + "\0" "gameBackground" "\0" "#181818"; + + XtResource res[COLOUR_UI_MAX], t = { + (char *)cdefs, 0, XtRPixel, sizeof (Pixel), 0, XtRString + }; + Pixel colours[XtNumber(res)]; unsigned i; - colour_tab colours; - XtGetApplicationResources(shell, &colours, colour_resources, - XtNumber(colour_resources), NULL, 0); - - for (i = 0; i < NUM_TILE_COLOURS; i++) { - unsigned tile = i % (TILE_MAX-1), shade = i / (TILE_MAX-1); + for (i = 0; i < XtNumber(res); i++) { + t.default_addr = strchr(t.resource_name, 0) + 1; + res[i] = t; - state->tile_colour[tile][shade] = colours[i]; + t.resource_name = (char *)t.default_addr + 8; + t.resource_offset += sizeof colours[0]; } - XtVaSetValues(state->game, XtNbackground, colours[COLOUR_UI_GAMEBG], - (char *)NULL); + XtGetApplicationResources(shell, &colours, res, XtNumber(res), NULL, 0); + for (i = 0; i < NUM_TILE_COLOURS; i++) { + uint_least32_t *p = state->tile_colour[0]; + p[i] = colours[i]; + } + XtVaSetValues(state->game, XtNbackground, colours[i], (char *)NULL); } void x11_initialize(struct app_state *state, Widget shell) @@ -217,7 +213,7 @@ static void set_icon(struct app_state *state, Display *display, if (state->flags & FLAG_USE_EWMH_ICONS) { Atom net_wm_icon = XInternAtom(display, "_NET_WM_ICON", FALSE); Colormap cmap = DefaultColormapOfScreen(XtScreen(shell)); - XColor colours[(TILE_MAX-1)*COLOUR_MAX]; + XColor colours[NUM_TILE_COLOURS]; void *wm_icon; int i; -- 2.43.2