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1 /*
2  * X11 GUI for slide puzzle game
3  * Copyright © 2022-2024 Nick Bowler
4  *
5  * This program is free software: you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation, either version 3 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
17  */
18
19 #include <config.h>
20 #include <stdio.h>
21 #include <stdlib.h>
22 #include <locale.h>
23 #include <getopt.h>
24
25 #include <Xm/XmAll.h>
26
27 #include "help.h"
28 #include "xtra.h"
29 #include "motif.h"
30 #include "ewmhicon.h"
31 #include "motifopt.h"
32 #include "game.h"
33 #include "version.h"
34
35 #define TIMER_UPDATE_MS 33
36
37 #define SPLIT_NUMERATOR    75
38 #define SPLIT_DENOMINATOR 100
39
40 #define MIN(a, b) ((a) < (b) ? (a) : (b))
41
42 #define PROGNAME "rrace"
43 static const char *progname = PROGNAME;
44
45 static char * const default_resources[] = {
46         "*title: RRace",
47         "*game.height: 371", /* 365 + 2*shadowThickness */
48         "*game.width: 498",
49
50         "*game.XmFrame.shadowThickness: 3",
51         "*game.XmFrame.shadowType: shadow_in",
52         "*goalArea.leftOffset: 1",
53
54         "*gameNew.accelerator: Ctrl<Key>N",
55         "*gameNew.acceleratorText: Ctrl+N",
56         "*gameExit.accelerator: Ctrl<Key>Q",
57         "*gameExit.acceleratorText: Ctrl+Q",
58
59         "*aboutDialog*pixmapTextPadding: 10",
60
61         NULL
62 };
63
64 static void print_version(void)
65 {
66         version_print_head("rrace-motif", stdout);
67         puts("License GPLv3+: GNU GPL version 3 or any later version");
68         puts("This is free software: you are free to change and redistribute it.");
69         puts("There is NO WARRANTY, to the extent permitted by law.");
70 }
71
72 static void print_usage(FILE *f)
73 {
74         fprintf(f, "Usage: %s [options]\n", progname);
75         if (f != stdout)
76                 fprintf(f, "Try %s --help for more information.\n", progname);
77 }
78
79 static void print_help(const struct option *lopts)
80 {
81         struct lopt_help help = {0};
82         const struct option *opt;
83
84         print_usage(stdout);
85
86         putchar('\n');
87         puts("Options:");
88         for (opt = lopts; opt->name; opt++) {
89                 if (!lopt_get_help(opt, &help))
90                         continue;
91                 help_print_option(opt, help.arg, help.desc, 20);
92         }
93         putchar('\n');
94
95         printf("Report bugs to <%s>.\n", PACKAGE_BUGREPORT);
96 }
97
98 static Widget early_setup(XtAppContext *app, int argc, char **argv)
99 {
100         Widget shell;
101         int opt;
102
103         XTRA_PACKED_LOPTS(lopts);
104
105         /* Check for --help/--version early (before X connection) */
106         opterr = 0;
107         while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) {
108                 switch (opt) {
109                 case LOPT_VERSION:
110                         print_version();
111                         exit(EXIT_SUCCESS);
112                 case LOPT_HELP:
113                         print_help(lopts);
114                         exit(EXIT_SUCCESS);
115                 }
116         }
117
118         shell = XtOpenApplication(app, PACKAGE_TARNAME, NULL, 0,
119                                   &argc, argv, (String *)default_resources,
120                                   sessionShellWidgetClass, NULL, 0);
121
122         opterr = optind = 1;
123         while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) {
124                 switch (opt) {
125                 default:
126                         print_usage(stderr);
127                         exit(EXIT_FAILURE);
128                 }
129         }
130
131         if (argv[optind]) {
132                 fprintf(stderr, "%s: excess command-line arguments.\n",
133                                 progname);
134                 print_usage(stderr);
135                 exit(EXIT_FAILURE);
136         }
137
138         return shell;
139 }
140
141 static void timer_tick(void *data, XtIntervalId *id)
142 {
143         struct app_state *state = data;
144         XtAppContext app;
145
146         if (state->board.x > 4) {
147                 /* Game is over */
148                 state->flags &= ~FLAG_TIMER_RUNNING;
149                 return;
150         }
151
152         ui_timer_update(state, game_elapsed(&state->board));
153         app = XtWidgetToApplicationContext(state->game);
154         XtAppAddTimeOut(app, TIMER_UPDATE_MS, timer_tick, state);
155 }
156
157 static void do_input_move(struct app_state *state, int x, int y)
158 {
159         uint_fast32_t mask;
160
161         if ((mask = game_do_move(&state->board, x, y)) != 0) {
162                 if (game_check_goal(&state->board) == 0) {
163                         ui_timer_update(state, game_finish(&state->board));
164                         mask |= ~GOAL_MASK;
165                 }
166
167                 x11_redraw_game(state, mask);
168         }
169 }
170
171 static void set_view_goal(struct app_state *state, int view_goal)
172 {
173         state->flags &= ~FLAG_VIEW_GOAL_ON_GAME;
174         state->flags |= view_goal ? FLAG_VIEW_GOAL_ON_GAME : 0;
175
176         x11_redraw_game(state, game_check_goal(&state->board));
177 }
178
179 static void game_input(Widget w, void *data, void *cb_data)
180 {
181         XmDrawingAreaCallbackStruct *cbs = cb_data;
182         XButtonEvent *b = &cbs->event->xbutton;
183         struct app_state *state = data;
184
185         switch (cbs->event->type) {
186         case ButtonPress:
187                 switch (b->button) {
188                 case Button1:
189                         if (b->state & Button3Mask)
190                                 break;
191
192                         do_input_move(state, b->x / state->game_tile_sz,
193                                              b->y / state->game_tile_sz);
194                         break;
195                 case Button3:
196                         set_view_goal(state, 1);
197                         break;
198                 }
199                 break;
200         case ButtonRelease:
201                 switch (b->button) {
202                 case Button3:
203                         set_view_goal(state, 0);
204                         break;
205                 }
206         }
207 }
208
209 static struct app_state state;
210
211 static Widget get_shell(Widget w)
212 {
213         Widget shell;
214
215         for (shell = w; !XtIsWMShell(shell);)
216                 shell = XtParent(shell);
217
218         return shell;
219 }
220
221 static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc)
222 {
223         XtAppSetExitFlag(XtWidgetToApplicationContext(w));
224 }
225
226 static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc)
227 {
228         XtAppContext app;
229
230         game_reset(&state.board);
231
232         state.flags &= ~FLAG_VIEW_GOAL_ON_GAME;
233         x11_redraw_goal(&state, -1, get_shell(w));
234         x11_redraw_game(&state, -1);
235
236         game_begin(&state.board);
237         if (!(state.flags & FLAG_TIMER_RUNNING)) {
238                 state.flags |= FLAG_TIMER_RUNNING;
239                 timer_tick(&state, 0);
240         }
241 }
242
243 static void proc_about(Widget w, XEvent *e, String *argv, Cardinal *argc)
244 {
245         ui_show_about(&state, get_shell(w));
246 }
247
248 static void proc_resize(Widget form, XEvent *e, String *argv, Cardinal *argc)
249 {
250         Widget game = XtParent(state.game);
251         Widget goal = XtParent(state.goal);
252         Dimension w, h, gamesz, gameborder, goalsz, goalborder;
253         int x, y, gap;
254
255         XtVaGetValues(form, XmNwidth, &w, XmNheight, &h, (char *)NULL);
256         XtVaGetValues(game, XmNshadowThickness, &gameborder, (char *)NULL);
257         XtVaGetValues(goal, XmNshadowThickness, &goalborder,
258                             XmNleftOffset, &gap,
259                             (char *)NULL);
260
261         gamesz = MIN(h, w * SPLIT_NUMERATOR / SPLIT_DENOMINATOR);
262         state.game_tile_sz = (gamesz - 2*gameborder) / 5;
263         gamesz = 5*state.game_tile_sz + 2*gameborder;
264
265         goalsz = MIN(gamesz*3/5, w - gamesz - gap);
266         state.goal_tile_sz = (goalsz - 2*goalborder) / 3;
267         goalsz = 3*state.goal_tile_sz + 2*goalborder;
268
269         x = (w - gamesz - goalsz - gap) / 2;
270         if (x < 2) x = 0;
271
272         y = (h - gamesz) / 2;
273         if (y < 3) y = 0;
274
275         XtVaSetValues(game, XmNleftOffset, x, XmNtopOffset, y, (char *)NULL);
276         XtVaSetValues(game, XmNwidth, gamesz, XmNheight, gamesz, (char *)NULL);
277         XtVaSetValues(goal, XmNwidth, goalsz, XmNheight, goalsz, (char *)NULL);
278 }
279
280 static const XtActionsRec app_actions[] = {
281         { "gameNew", proc_new_game },
282         { "gameExit", proc_exit },
283         { "helpAbout", proc_about },
284
285         { "ResizeGameArea", proc_resize }
286 };
287
288 static XtAppContext app_initialize(int argc, char **argv)
289 {
290         XtAppContext app;
291         Widget shell;
292         int i;
293
294         if (argc > 0)
295                 progname = argv[0];
296
297         shell = early_setup(&app, argc, argv);
298         XtAppAddActions(app, (void *)app_actions, XtNumber(app_actions));
299         ui_initialize(&state, shell);
300         x11_initialize(&state, shell);
301
302         XtAddCallback(state.game, XmNinputCallback, game_input, &state);
303
304         /* Begin with the game in winning state */
305         game_reset(&state.board);
306         for (i = 0; i < 3; i++)
307                 state.board.game[i] = state.board.goal[i] << GOAL_SHIFT;
308         game_finish(&state.board);
309
310         state.flags = ewmh_probe_wm_icon(shell);
311         XtRealizeWidget(shell);
312
313         x11_redraw_goal(&state, 0, shell);
314
315         return app;
316 }
317
318 int main(int argc, char **argv)
319 {
320         setlocale(LC_ALL, "");
321         XtAppMainLoop(app_initialize(argc, argv));
322         return 0;
323 }