static void exportable_init(UObjectExportable *);
static void loadable_init(UObjectLoadable *);
-G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_OBJECT_TYPE, 0,
+G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_TYPE_OBJECT, 0,
G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_EXPORTABLE, exportable_init)
G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_LOADABLE, loadable_init)
);