/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * Copyright © 2009-2011 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#define U_OBJECT_H_
#include <glib-object.h>
+#include <stdarg.h>
#include "upkg.h"
-#define U_OBJECT_TYPE u_object_get_type()
+#define U_TYPE_OBJECT u_object_get_type()
#define U_OBJECT(obj) \
- G_TYPE_CHECK_INSTANCE_CAST(obj, U_OBJECT_TYPE, UObject)
+ G_TYPE_CHECK_INSTANCE_CAST(obj, U_TYPE_OBJECT, UObject)
#define U_OBJECT_CLASS(class) \
- G_TYPE_CHECK_CLASS_CAST(class, U_OBJECT_TYPE, UObjectClass)
+ G_TYPE_CHECK_CLASS_CAST(class, U_TYPE_OBJECT, UObjectClass)
#define IS_U_OBJECT(obj) \
- G_TYPE_CHECK_INSTANCE_TYPE(obj, U_OBJECT_TYPE)
+ G_TYPE_CHECK_INSTANCE_TYPE(obj, U_TYPE_OBJECT)
#define IS_U_OBJECT_CLASS(class) \
- G_TYPE_CHECK_CLASS_TYPE(class, U_OBJECT_TYPE, UObjectClass)
+ G_TYPE_CHECK_CLASS_TYPE(class, U_TYPE_OBJECT, UObjectClass)
#define U_OBJECT_GET_CLASS(obj) \
- G_TYPE_INSTANCE_GET_CLASS(obj, U_OBJECT_TYPE, UObjectClass)
+ G_TYPE_INSTANCE_GET_CLASS(obj, U_TYPE_OBJECT, UObjectClass)
typedef struct UObject UObject;
typedef struct UObjectClass UObjectClass;
int u_object_deserialize(GObject *obj, struct upkg *pkg, unsigned long idx);
+GObject *u_object_new_from_package(struct upkg *pkg, unsigned long idx);
+
+/* Logging helpers for UObject class implementations. */
+void u_vlog_full(GObject *o, GLogLevelFlags level, const char *fmt, va_list ap);
+void u_log_full(GObject *o, GLogLevelFlags level, const char *fmt, ...);
+
+#define u_log(uo, ...) u_log_full(G_OBJECT(uo), G_LOG_LEVEL_MESSAGE, __VA_ARGS__)
+#define u_warn(uo, ...) u_log_full(G_OBJECT(uo), G_LOG_LEVEL_WARNING, __VA_ARGS__)
+#define u_err(uo, ...) u_log_full(G_OBJECT(uo), G_LOG_LEVEL_CRITICAL, __VA_ARGS__)
+
#endif