+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright (C) 2009 Nick Bowler
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static void dl_print_errors(const char *prefix)
{
const char *err;
- while (err = lt_dlerror()) {
+ while ((err = lt_dlerror())) {
if (prefix) fprintf(stderr, "%s: ", prefix);
puts(err);
}
mod->dl = lt_dlopenext(G_TYPE_MODULE(m)->name);
if (!mod->dl) {
- dl_print_errors(__func__);
+ dl_print_errors(G_TYPE_MODULE(m)->name);
return FALSE;
}