+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright (C) 2009 Nick Bowler
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
#include <stdio.h>
#include <stdlib.h>
#include "upkg.h"
printf("%sRequired\n", prefix);
}
+void print_guid(unsigned char guid[static 16])
+{
+ for (unsigned i = 0; i < 16; i++) {
+ printf("%02hhx", guid[i]);
+ if (i == 15)
+ putchar('\n');
+ else
+ putchar(' ');
+ }
+}
int main(int argc, char **argv)
{
printf("Version: %u\n", pkg->version);
printf("License: %u\n", pkg->license);
+ printf("GUID: ");
+ print_guid(pkg->guid);
printf("Flags: %lx\n", pkg->flags);
print_upkg_flags("\t", pkg->flags);