* upkg: tool for manipulating Unreal Tournament packages.
* Copyright (C) 2009 Nick Bowler
*
- * This program is free software; you can redistribute it and/or modify
+ * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#ifndef PACK_H_
#define PACK_H_
void pack_64_le(unsigned char *, unsigned long long);
#endif
-unsigned short unpack_16_be(unsigned char *);
-unsigned long unpack_32_be(unsigned char *);
+unsigned short unpack_16_be(const unsigned char *);
+unsigned long unpack_32_be(const unsigned char *);
#ifdef ULLONG_MAX
-unsigned long long unpack_64_be(unsigned char *);
+unsigned long long unpack_64_be(const unsigned char *);
#endif
-unsigned short unpack_16_le(unsigned char *);
-unsigned long unpack_32_le(unsigned char *);
+unsigned short unpack_16_le(const unsigned char *);
+unsigned long unpack_32_le(const unsigned char *);
#ifdef ULLONG_MAX
-unsigned long long unpack_64_le(unsigned char *);
+unsigned long long unpack_64_le(const unsigned char *);
#endif
-short unpack_s16_be(unsigned char *);
-long unpack_s32_be(unsigned char *);
+short unpack_s16_be(const unsigned char *);
+long unpack_s32_be(const unsigned char *);
#ifdef LLONG_MAX
-long long unpack_s64_be(unsigned char *);
+long long unpack_s64_be(const unsigned char *);
#endif
-short unpack_s16_le(unsigned char *);
-long unpack_s32_le(unsigned char *);
+short unpack_s16_le(const unsigned char *);
+long unpack_s32_le(const unsigned char *);
#ifdef LLONG_MAX
-long long unpack_s64_le(unsigned char *);
+long long unpack_s64_le(const unsigned char *);
#endif
#endif