/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright © 2009-2011 Nick Bowler
+ * Copyright © 2009-2012, 2015 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <config.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
{
g_return_val_if_fail(IS_U_PKG(pkg), NULL);
- const char *class, *package;
+ const struct upkg_export *export;
GObject *obj = NULL;
GType type;
- class = upkg_export_class(U_PKG(pkg)->pkg, idx, &package);
+ export = upkg_get_export(U_PKG(pkg)->pkg, idx);
+ if (!export) {
+ u_err(pkg, "invalid package export: %lu", idx);
+ return NULL;
+ }
- type = u_object_module_get_class(package, class);
+ type = u_object_module_get_class(pkg, export->class);
if (type) {
obj = g_object_new(type, NULL);
if (u_object_deserialize(obj, pkg, idx) != 0) {
/* Logging helpers that automatically prepend the UObject class information. */
void u_vlog_full(GObject *o, GLogLevelFlags level, const char *fmt, va_list ap)
{
- g_return_if_fail(IS_U_OBJECT(o));
- UObject *uo = U_OBJECT(o);
- char *new_fmt = NULL;
-
- if (uo->pkg_name) {
- new_fmt = prepend_fmt(uo->pkg_name, fmt);
- if (!new_fmt) {
- g_log(G_OBJECT_TYPE_NAME(o), level, "%s",
- uo->pkg_file->name);
- } else {
+ char *new_fmt = NULL, *obj_prefix = NULL;
+
+ if (IS_U_OBJECT(o)) {
+ obj_prefix = U_OBJECT(o)->pkg_name;
+ } else if (G_IS_TYPE_MODULE(o)) {
+ obj_prefix = G_TYPE_MODULE(o)->name;
+ }
+
+ if (obj_prefix) {
+ new_fmt = prepend_fmt(obj_prefix, fmt);
+ if (!new_fmt)
+ g_log(G_OBJECT_TYPE_NAME(o), level, "%s", obj_prefix);
+ else
fmt = new_fmt;
- }
}
g_logv(G_OBJECT_TYPE_NAME(o), level, fmt, ap);