+++ /dev/null
-/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef LOADABLE_H_
-#define LOADABLE_H_
-
-#include <stdio.h>
-#include <glib-object.h>
-
-#define U_OBJECT_TYPE_LOADABLE (u_object_loadable_get_type())
-#define U_OBJECT_LOADABLE(obj) G_TYPE_CHECK_INSTANCE_CAST(obj, \
- U_OBJECT_TYPE_LOADABLE, UObjectLoadable)
-#define U_OBJECT_IS_LOADABLE(obj) G_TYPE_CHECK_INSTANCE_TYPE(obj, \
- U_OBJECT_TYPE_LOADABLE)
-#define U_OBJECT_LOADABLE_GET_INTERFACE(inst) G_TYPE_INSTANCE_GET_INTERFACE \
- (inst, U_OBJECT_TYPE_LOADABLE, UObjectLoadable)
-
-typedef struct UObjectLoadable UObjectLoadable;
-
-struct UObjectLoadable {
- GTypeInterface parent;
-
- int (*load)(GObject *obj);
- void (*unload)(GObject *obj);
-};
-
-GType u_object_loadable_get_type(void);
-
-int u_object_load(GObject *obj);
-void u_object_unload(GObject *obj);
-
-#endif