+++ /dev/null
-/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef UOBJECT_H_
-#define UOBJECT_H_
-
-#include <glib-object.h>
-#include "upkg.h"
-
-#define U_OBJECT_TYPE u_object_get_type()
-#define U_OBJECT(obj) \
- G_TYPE_CHECK_INSTANCE_CAST(obj, U_OBJECT_TYPE, UObject)
-#define U_OBJECT_CLASS(class) \
- G_TYPE_CHECK_CLASS_CAST(class, U_OBJECT_TYPE, UObjectClass)
-#define IS_U_OBJECT(obj) \
- G_TYPE_CHECK_INSTANCE_TYPE(obj, U_OBJECT_TYPE)
-#define IS_U_OBJECT_CLASS(class) \
- G_TYPE_CHECK_CLASS_TYPE(class, U_OBJECT_TYPE, UObjectClass)
-#define U_OBJECT_GET_CLASS(obj) \
- G_TYPE_INSTANCE_GET_CLASS(obj, U_OBJECT_TYPE, UObjectClass)
-
-typedef struct UObject UObject;
-typedef struct UObjectClass UObjectClass;
-
-struct UObject {
- GObject parent;
-
- struct upkg *pkg;
- struct upkg_file *pkg_file;
- unsigned long pkg_idx;
-};
-
-struct UObjectClass {
- GObjectClass parent;
-
- int (*deserialize)(UObject *obj, struct upkg_file *f);
-};
-
-GType u_object_get_type(void);
-
-const GValue *u_object_get_property(UObject *obj, const char *name);
-void u_object_set_property(UObject *obj, const char *name, const GValue *val);
-
-int u_object_deserialize(GObject *obj, struct upkg *pkg, unsigned long idx);
-
-#endif