static int deserialize(UObject *o, struct upkg_file *f)
{
struct texture_priv *priv = TEXTURE_GET_PRIV(o);
EngineTexture *t = ENGINE_TEXTURE(o);
static int deserialize(UObject *o, struct upkg_file *f)
{
struct texture_priv *priv = TEXTURE_GET_PRIV(o);
EngineTexture *t = ENGINE_TEXTURE(o);