/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * Copyright © 2009-2011 Nick Bowler
*
- * This program is free software; you can redistribute it and/or modify
+ * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef UOBJECT_EXPORTABLE_H_
-#define UOBJECT_EXPORTABLE_H_
+#ifndef U_OBJECT_EXPORTABLE_H_
+#define U_OBJECT_EXPORTABLE_H_
#include <stdio.h>
-#include <glib-object.h>
+#include <uobject/uobject.h>
-#define UOBJECT_TYPE_EXPORTABLE (uobject_exportable_get_type())
-#define UOBJECT_EXPORTABLE(obj) G_TYPE_CHECK_INSTANCE_CAST(obj, \
- UOBJECT_TYPE_EXPORTABLE, UObjectExportable)
-#define UOBJECT_IS_EXPORTABLE(obj) G_TYPE_CHECK_INSTANCE_TYPE(obj, \
- UOBJECT_TYPE_EXPORTABLE)
-#define UOBJECT_EXPORTABLE_GET_INTERFACE(inst) G_TYPE_INSTANCE_GET_INTERFACE \
- (inst, UOBJECT_TYPE_EXPORTABLE, UObjectExportable)
+#define U_TYPE_OBJECT_EXPORTABLE (u_object_exportable_get_type())
+#define U_OBJECT_EXPORTABLE(obj) G_TYPE_CHECK_INSTANCE_CAST(obj, \
+ U_TYPE_OBJECT_EXPORTABLE, UObjectExportableIface)
+#define U_OBJECT_IS_EXPORTABLE(obj) G_TYPE_CHECK_INSTANCE_TYPE(obj, \
+ U_TYPE_OBJECT_EXPORTABLE)
+#define U_OBJECT_EXPORTABLE_GET_INTERFACE(inst) G_TYPE_INSTANCE_GET_INTERFACE \
+ (inst, U_TYPE_OBJECT_EXPORTABLE, UObjectExportableIface)
-typedef struct UObjectExportable UObjectExportable;
+typedef struct UObjectExportableIface UObjectExportableIface;
/*
* Interface for UObjects that support exporting to a file. For example, a
* texture might be saved to disk as a PNG image for editing.
*/
-struct UObjectExportable {
+struct UObjectExportableIface {
GTypeInterface parent;
- int (*export)(GObject *obj, FILE *f);
- int (*export_name)(GObject *obj, char *buf, size_t n);
+ int (*export)(UObject *obj, FILE *f);
+ int (*export_name)(UObject *obj, char *buf, size_t n);
};
-GType uobject_exportable_get_type(void);
+GType u_object_exportable_get_type(void);
/*
* Export the object by writing it to the given FILE handle, which must have
* been opened for writing in binary mode.
*/
-int uobject_export(GObject *obj, FILE *f);
+int u_object_export(GObject *obj, FILE *f);
/*
* Get the suggested output filename. Not more than n-1 characters of the
* not bounded. It is valid to call this function with a NULL buffer and a 0
* size in order to determine how large the buffer needs to be.
*/
-int uobject_export_name(GObject *obj, char *buf, size_t n);
+int u_object_export_name(GObject *obj, char *buf, size_t n);
#endif