2 * X11 GUI for slide puzzle game
3 * Copyright © 2022 Nick Bowler
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <https://www.gnu.org/licenses/>.
19 #ifndef RRACE_MOTIF_H_
20 #define RRACE_MOTIF_H_
30 Widget game, goal, timer;
32 /* Current window width/height for resize handling. */
33 Dimension game_sz[2], goal_sz[2];
35 XtIntervalId timer_tick;
37 /* If true, the goal will be displayed over the main play area. */
38 int view_goal_on_game;
40 /* Whether to set _NET_WM_ICON property on WMShell */
45 uint_least32_t tile_colour[TILE_MAX-1][3];
48 void ui_initialize(struct app_state *state, Widget shell);
49 void ui_show_about(struct app_state *state, Widget shell);
50 void ui_timer_update(struct app_state *state, int_fast32_t elapsed);
52 void x11_initialize(struct app_state *state, Widget shell);
53 void x11_redraw_icon(struct app_state *state, Widget shell);
54 void x11_redraw_goal(struct app_state *state, uint_fast32_t mask);
55 void x11_redraw_game(struct app_state *state, uint_fast32_t mask);