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1 This document is intended to be a complete description of the function of the
2 data files found in Moo2.  Within a section, files should be sorted
3 alphabetically.  Content will be added as more is understood.
4
5 Movies:
6 These are not actual LBX archives, but simply renamed Smack! video files.
7 libavcodec can decode these.
8  amebafin.lbx - An amoeba floating in space.  I've never seen this ingame.
9  anatkfin.lbx - Antarans teleporting into our galaxy.
10  anwinfin.lbx - Victory against the Antarans.
11  dimtvfin.lbx - Teleporting to attack the antarans.
12  genwinfn.lbx - You have won the game.
13  intro.lbx    - "This is Alpha Niner, calling science station Hermings."
14  loserfin.lbx - You have lost the game.
15  orionfin.lbx - Victory at Orion.
16  plntdfin.lbx - Destruction of a planet.
17  wininfin.lbx - Victory at the Galactic Council.
18
19 Music:
20  stream.lbx   - The main music tracks in the game.
21  streamhd.lbx - Short music tracks (audience screens, etc).
22
23 Graphics:
24  logo.lbx     - Simtex and Microprose logo images.
25  mainmenu.lbx - Graphics for the main menu.  Use fonts.lbx.006 for palette.
26  ships.lbx    - Ship graphics.  Use fonts.lbx.012 for the base palette.  Every
27                 50th image contains an override palette which will colour the
28                 ships for a particular player colour.
29  science.lbx  - Contains the mouse cursor and the textbox/swirling mist
30                 animations for tech screens.  Use the mouse cursor image as
31                 the override palette for the other two.
32  tanm_###.lbx - The spinning tech animations used on the tech screens.  One
33                 file for each tech.  There appears to be some data between the
34                 LBX header and the first file in the archive.
35  sr_r#_XX.lbx - The background of tech screens.  Three for each race: science,
36                 spying, and military.
37
38
39 Uncatalogued:
40 antarmsg.lbx
41 antaroom.lbx
42 app_pics.lbx
43 beams.lbx
44 billtext.lbx
45 bldg0.lbx
46 bldg1.lbx
47 bldg2.lbx
48 bldg3.lbx
49 bldg4.lbx
50 bldg5.lbx
51 buffer0.lbx
52 cmbtfgtr.lbx
53 cmbtmisl.lbx
54 cmbtplnt.lbx
55 cmbtsfx.lbx
56 cmbtshp.lbx
57 colbldg.lbx
58 colgcbt.lbx
59 colony.lbx
60 colony2.lbx
61 colpups.lbx
62 colpusp.lbx
63 colroads.lbx
64 colsum.lbx
65 colsysdi.lbx
66 colveggi.lbx
67 combat.lbx
68 confirm.lbx
69 council.lbx
70 councmsg.lbx
71 credits.lbx
72 custmstr.lbx
73 design.lbx
74 diplomat.lbx
75 diplomse.lbx
76 diplomsf.lbx
77 diplomsg.lbx
78 diplomss.lbx
79 dipstars.lbx
80 engmsg.lbx
81 eventmse.lbx
82 eventmsf.lbx
83 eventmsg.lbx
84 eventmss.lbx
85 events.lbx
86 filedata.lbx
87 firepts.lbx
88 fleet.lbx
89 flticons.lbx
90 fonts.lbx
91 game.lbx
92 gstar.lbx
93 help.lbx
94 herodata.lbx
95 ifonts.lbx
96 inbox.lbx
97 info.lbx
98 install.lbx
99 jimtext.lbx
100 kentext.lbx
101 loadsave.lbx
102 mainpups.lbx
103 maintext.lbx
104 monster.lbx
105 msgeng.lbx
106 multigm.lbx
107 ndata.lbx
108 newgame.lbx
109 nextplyr.lbx
110 ocpol.lbx
111 officer.lbx
112 planets.lbx
113 playspec.lbx
114 plntsum.lbx
115 raceicon.lbx
116 racename.lbx
117 raceopt.lbx
118 racerprt.lbx
119 races.lbx
120 racesel.lbx
121 racestuf.lbx
122 refitpup.lbx
123 score.lbx
124 shipname.lbx
125 skildesc.lbx
126 sound.lbx
127 sphersfx.lbx
128 starbg.lbx
129 starname.lbx
130 sysdisp.lbx
131 techdesc.lbx
132 techname.lbx
133 techsel.lbx
134 textbox.lbx
135 turnsum.lbx
136 warning.lbx