#include <glthread/lock.h>
-static void initialize(void)
+static void do_init_i18n(void)
{
bindtextdomain(PACKAGE, LOCALEDIR);
bindtextdomain("bison-runtime", BISON_LOCALEDIR);
{
gl_once_define(static, initialized);
- int err = glthread_once(&initialized, initialize);
+ int err = glthread_once(&initialized, do_init_i18n);
assert(err == 0);
}