AM_CONDITIONAL([USE_LIBMODPLUG], [test x$use_modlib = xmodplug])
AM_CONDITIONAL([USE_DUMMYMOD], [test x$use_modlib = xnone])
+GOB2_CHECK([2.0.0])
+
AC_CONFIG_FILES([
Makefile
libltdl/Makefile
--- /dev/null
+*.gobstamp
-# Copyright (C) 2009 Nick Bowler
+# Copyright (C) 2009-2011 Nick Bowler
# Copying and distribution of this file, with or without modification,
# are permitted in any medium without royalty provided the copyright
# notice and this notice are preserved. This file is offered as-is,
AM_CPPFLAGS = -I$(top_builddir)/lib -I$(top_srcdir)/lib
AM_LDFLAGS = -L$(top_builddir)/lib
+EXTRA_DIST =
+MAINTAINERCLEANFILES =
+
lib_LTLIBRARIES = libupkg.la
pkglib_LTLIBRARIES =
include_HEADERS = upkg.h
noinst_HEADERS = pack.h
+# This trick should define orderonly to | iff we're using GNU make.
+have_orderonly = $(findstring order-only,$(.FEATURES))
+orderonly = $(have_orderonly:order-only=|)
+
include uobject/Makefile.inc
include engine/Makefile.inc
upkg_CPPFLAGS = $(AM_CPPFLAGS) $(GLIB_CFLAGS)
upkg_LDFLAGS = $(AM_LDFLAGS) -export-dynamic
upkg_LDADD = libuobject.la libupkg.la $(GLIB_LIBS) -lgnu
+
+GOB_V = $(GOB_V_$(V))
+GOB_V_ = $(GOB_V_$(AM_DEFAULT_VERBOSITY))
+GOB_V_0 = @echo " GOB " $<;
+
+.gob.gobstamp:
+ $(AM_V_at) touch $@.tmp
+ $(GOB_V) $(GOB2) --file-sep=/ --no-private-header $<
+ $(AM_V_at) mv -f $@.tmp $@
+
+.gobstamp.c:
+ @if test -f $@; then :; else \
+ rm -f $<; \
+ $(MAKE) $(AM_MAKEFLAGS) $<; \
+ fi
+
+.gobstamp.h:
+ @if test -f $@; then :; else \
+ rm -f $<; \
+ $(MAKE) $(AM_MAKEFLAGS) $<; \
+ fi
--- /dev/null
+palette.[ch]
-# Copyright (C) 2009 Nick Bowler
+# Copyright 2009-2011 Nick Bowler
# Copying and distribution of this file, with or without modification,
# are permitted in any medium without royalty provided the copyright
# notice and this notice are preserved. This file is offered as-is,
# without any warranty.
-noinst_HEADERS += engine/texture.h engine/palette.h \
- engine/music.h engine/music-module.h
+noinst_HEADERS += engine/texture.h engine/music.h engine/music-module.h
+
+engine_GOBS = engine/palette.gob
+
+EXTRA_DIST += $(engine_GOBS) $(engine_GOBS:.gob=.gobstamp)
+noinst_HEADERS += $(engine_GOBS:.gob=.h)
+MAINTAINERCLEANFILES += $(engine_GOBS:.gob=.gobstamp) \
+ $(engine_GOBS:.gob=.c) $(engine_GOBS:.gob=.h)
pkglib_LTLIBRARIES += engine.la
engine_la_SOURCES = engine/engine.c engine/music.c engine/texture.c \
- engine/palette.c
+ $(engine_GOBS:.gob=.c)
engine_la_CFLAGS = $(GLIB_CFLAGS)
engine_la_LIBADD = $(GLIB_LIBS)
engine_la_LDFLAGS = -module -avoid-version -export-symbols-regex _LTX_
+# Force all GOB objects to be generated before building anything.
+$(engine_la_OBJECTS): $(orderonly) $(engine_GOBS:.gob=.gobstamp)
+
if USE_DUMMYMOD
engine_la_SOURCES += engine/music-dummymod.c
endif
{
music_register(m);
texture_register(m);
- palette_register(m);
+ engine_palette_register_type(m);
return 0;
}
+++ /dev/null
-/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright © 2011 Nick Bowler
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <engine/palette.h>
-#include "upkg.h"
-
-G_DEFINE_DYNAMIC_TYPE(EnginePalette, engine_palette, U_TYPE_OBJECT);
-
-static int deserialize(UObject *uo)
-{
- EnginePalette *p = ENGINE_PALETTE(uo);
- struct upkg_file *f = uo->pkg_file;
- unsigned char buf[16];
- size_t rc, buflen;
- long entries;
-
- U_OBJECT_CLASS(engine_palette_parent_class)->deserialize(uo);
-
- buflen = upkg_export_read(f, buf, sizeof buf);
- rc = upkg_decode_index(&entries, buf, buflen);
- if (rc == 0 || entries < 0)
- return -1;
-
- upkg_export_seek(f, rc, SEEK_SET);
-
- p->entries = entries;
- p->rgba = malloc(entries * sizeof p->rgba[0]);
- if (!p->rgba)
- return -1;
-
- rc = upkg_export_read(f, p->rgba, entries * sizeof p->rgba[0]);
- if (rc != entries * sizeof p->rgba[0]) {
- free(p->rgba);
- return -1;
- }
-
- return 0;
-}
-
-void palette_register(GTypeModule *m)
-{
- engine_palette_register_type(m);
-}
-
-static void engine_palette_init(EnginePalette *p)
-{
- p->entries = 0;
-}
-
-static void engine_palette_class_init(EnginePaletteClass *class)
-{
- UObjectClass *uo = U_OBJECT_CLASS(class);
-
- uo->deserialize = deserialize;
-}
-
-static void engine_palette_class_finalize(EnginePaletteClass *class)
-{
-}
--- /dev/null
+%alltop{
+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright © 2011 Nick Bowler
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+%}
+
+%{
+#include <stdio.h>
+#include <stdlib.h>
+%}
+
+%h{
+#include <uobject/uobject.h>
+
+/* Hack to work around broken type parsing in GOB2. */
+typedef unsigned char engine_palette_rgba[4];
+%}
+
+class Engine:Palette from U:Object (dynamic)
+{
+ public unsigned entries = 0;
+ public engine_palette_rgba *rgba = NULL;
+
+ override (U:Object) int deserialize(U:Object *uo)
+ {
+ struct upkg_file *f = uo->pkg_file;
+ Self *self = SELF(uo);
+ unsigned char buf[16];
+ size_t rc, buflen;
+ long entries;
+
+ PARENT_HANDLER(uo);
+
+ buflen = upkg_export_read(f, buf, sizeof buf);
+ rc = upkg_decode_index(&entries, buf, buflen);
+ if (rc == 0 || entries < 0)
+ return -1;
+ self->entries = entries;
+
+ upkg_export_seek(f, rc, SEEK_SET);
+ buflen = entries * sizeof self->rgba[0];
+ self->rgba = malloc(buflen);
+ if (!self->rgba)
+ return -1;
+
+ rc = upkg_export_read(f, self->rgba, buflen);
+ if (rc != buflen) {
+ free(self->rgba);
+ return -1;
+ }
+
+ printf("palette: %u entries\n", self->entries);
+ return 0;
+ }
+}
+++ /dev/null
-/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright © 2011 Nick Bowler
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ENGINE_PALETTE_H_
-#define ENGINE_PALETTE_H_
-
-#include <uobject/uobject.h>
-
-#define ENGINE_PALETTE_TYPE (engine_palette_get_type())
-#define ENGINE_PALETTE(obj) \
- G_TYPE_CHECK_INSTANCE_CAST(obj, ENGINE_PALETTE_TYPE, EnginePalette)
-#define ENGINE_PALETTE_CLASS(class) \
- G_TYPE_CHECK_CLASS_CAST(class, ENGINE_PALETTE_TYPE, EnginePaletteClass)
-#define ENGINE_IS_PALETTE(obj) \
- G_TYPE_CHECK_INSTANCE_TYPE(obj, ENGINE_PALETTE_TYPE)
-#define ENGINE_IS_PALETTE_CLASS(class) \
- G_TYPE_CHECK_CLASS_TYPE(class, ENGINE_PALETTE_TYPE, EnginePaletteClass)
-
-typedef struct EnginePalette EnginePalette;
-typedef struct EnginePaletteClass EnginePaletteClass;
-
-struct EnginePalette {
- UObject parent;
-
- unsigned entries;
- unsigned char (*rgba)[4];
-};
-
-struct EnginePaletteClass {
- UObjectClass parent;
-};
-
-GType engine_palette_get_type(void);
-void palette_register(GTypeModule *m);
-
-#endif
g_param_spec_object("Palette",
"Palette",
"Palette reference for the texture.",
- ENGINE_PALETTE_TYPE,
+ ENGINE_TYPE_PALETTE,
G_PARAM_READWRITE));
}