]> git.draconx.ca Git - rrace.git/commitdiff
Add a menu bar.
authorNick Bowler <nbowler@draconx.ca>
Sat, 5 Mar 2022 07:56:20 +0000 (02:56 -0500)
committerNick Bowler <nbowler@draconx.ca>
Sat, 5 Mar 2022 07:57:57 +0000 (02:57 -0500)
Including a "new game" option to reset the board.

Makefile.am
src/.gitignore
src/motif.c
src/motif_ui.c
src/motifgui.dat
src/motifopt.opt [moved from src/options.opt with 100% similarity]
src/motifstr.str [new file with mode: 0644]

index b0a7b755e170299c2f88e998fee955633b2bcd06..c9c281633ff502866fc994a24957ed11fcb616ad 100644 (file)
@@ -23,18 +23,18 @@ rrace_motif_LDADD = $(libmotifmain_a_OBJECTS) $(libmotifui_a_OBJECTS) \
 
 EXTRA_LIBRARIES += libmotifmain.a
 libmotifmain_a_SOURCES = src/motif.c
-$(libmotifmain_a_OBJECTS): src/options.h
+$(libmotifmain_a_OBJECTS): src/motifopt.h
 
 EXTRA_LIBRARIES += libmotifui.a
 libmotifui_a_SOURCES = src/motif_ui.c
-$(libmotifui_a_OBJECTS): src/motifgui.h
+$(libmotifui_a_OBJECTS): src/motifgui.h src/motifstr.h
 
 EXTRA_LIBRARIES += libglohelp.a
 libglohelp_a_SOURCES = common/src/help.c
 libglohelp_a_CFLAGS = -DHELP_GETOPT_LONG_ONLY
 libglohelp_a_SHORTNAME = glo
 
-OPTFILES = src/options.opt
+OPTFILES = src/motifopt.opt
 .opt.h:
        $(AM_V_GEN) $(AWK) -f $(DX_BASEDIR)/scripts/gen-options.awk $< >$@.tmp
        $(AM_V_at) mv -f $@.tmp $@
@@ -42,6 +42,14 @@ $(OPTFILES:.opt=.h): $(DX_BASEDIR)/scripts/gen-options.awk
 DISTCLEANFILES += $(OPTFILES:.opt=.h)
 EXTRA_DIST += $(DX_BASEDIR)/scripts/gen-options.awk $(OPTFILES)
 
+STRFILES = src/motifstr.str
+.str.h:
+       $(AM_V_GEN) $(AWK) -f $(DX_BASEDIR)/scripts/gen-strtab.awk $< >$@.tmp
+       $(AM_V_at) mv -f $@.tmp $@
+$(STRFILES:.str=.h): $(DX_BASEDIR)/scripts/gen-strtab.awk
+DISTCLEANFILES += $(STRFILES:.str=.h)
+EXTRA_DIST += $(DX_BASEDIR)/scripts/gen-strtab.awk $(GUIFILES)
+
 GUIFILES = src/motifgui.dat
 .dat.h:
        $(AM_V_GEN) $(AWK) -f $(DX_BASEDIR)/scripts/gen-tree.awk $< >$@.tmp
index 7537698f1d1b25c430093936dddfaa4a81ed880a..97c21ad49b7e51b00e593d3c900c3c1f7f2b12ee 100644 (file)
@@ -1,2 +1,3 @@
 /motifgui.h
-/options.h
+/motifopt.h
+/motifstr.h
index 9ae41009a129154d0245f1523512f51813ee95f1..f9366f7f30b4e2ac1ca5539df03cace02c273f12 100644 (file)
@@ -25,7 +25,7 @@
 
 #include "help.h"
 #include "motif.h"
-#include "options.h"
+#include "motifopt.h"
 #include "game.h"
 
 #define PROGNAME "rrace"
@@ -33,13 +33,18 @@ static const char *progname = PROGNAME;
 static const struct option lopts[] = { LOPTS_INITIALIZER, {0} };
 
 static char * const default_resources[] = {
-       PROGNAME "*game.height: 371", // 365 + 2*shadowThickness
-       PROGNAME "*game.width: 498",
+       "*game.height: 371", // 365 + 2*shadowThickness
+       "*game.width: 498",
 
-       PROGNAME "*game.XmFrame.shadowThickness: 3",
-       PROGNAME "*game.XmFrame.shadowType: shadow_in",
-       PROGNAME "*goalArea.leftOffset: 1",
-       PROGNAME "*gameCanvas.background: #202020",
+       "*game.XmFrame.shadowThickness: 3",
+       "*game.XmFrame.shadowType: shadow_in",
+       "*goalArea.leftOffset: 1",
+       "*gameCanvas.background: #202020",
+
+       "*gameNew.accelerator: Ctrl<Key>N",
+       "*gameNew.acceleratorText: Ctrl+N",
+       "*gameExit.accelerator: Ctrl<Key>Q",
+       "*gameExit.acceleratorText: Ctrl+Q",
 
        NULL
 };
@@ -122,9 +127,27 @@ static Widget early_setup(XtAppContext *app, int argc, char **argv)
        return shell;
 }
 
+static struct app_state state;
+
+static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc)
+{
+       XtAppSetExitFlag(XtWidgetToApplicationContext(w));
+}
+
+static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc)
+{
+       game_reset(&state.board);
+       x11_redraw_goal(&state);
+       x11_redraw_game(&state);
+}
+
+static const XtActionsRec menu_actions[] = {
+       { "gameNew", proc_new_game },
+       { "gameExit", proc_exit }
+};
+
 static XtAppContext app_initialize(int argc, char **argv)
 {
-       static struct app_state state;
        XtAppContext app;
        Widget shell;
 
@@ -132,6 +155,7 @@ static XtAppContext app_initialize(int argc, char **argv)
                progname = argv[0];
 
        shell = early_setup(&app, argc, argv);
+       XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions));
        ui_initialize(&state, shell);
        x11_initialize(&state, XtScreen(shell));
        game_reset(&state.board);
index fbef33b73334fad576410ed2911f3fff56871948..40f463289ca12db1bc72f5658abd564dc1a91e95 100644 (file)
@@ -22,6 +22,7 @@
 #include <Xm/XmAll.h>
 
 #include "motif.h"
+#include "motifstr.h"
 #include "motifgui.h"
 
 #define SPLIT_NUMERATOR    75
 
 static void game_configure(Widget w);
 
+/* XXX generate this list? */
+enum {
+       widgetMainWindow,
+       widgetForm,
+       widgetFrame,
+       widgetDrawingArea,
+       widgetCascadeButton,
+       widgetPushButton,
+       widgetMax,
+
+       /* Pseudo-widgets */
+       widgetMenuBar = widgetMax
+};
+
+static WidgetClass * const widgets[widgetMax] = {
+       &xmMainWindowWidgetClass,
+       &xmFormWidgetClass,
+       &xmFrameWidgetClass,
+       &xmDrawingAreaWidgetClass,
+       &xmCascadeButtonWidgetClass,
+       &xmPushButtonWidgetClass
+};
+
 static const struct ui_widget {
        uint_least16_t name;
-       uint_least16_t subtree;
-       WidgetClass *class;
-       void (*configure)(Widget w);
+       uint_least8_t subtree;
+       uint_least8_t widget_type;
 } mainwin[] = { MAINWIN_INITIALIZER };
 
+static const struct ui_menuitem {
+       struct ui_widget w;
+       uint_least16_t label;
+} mainmenu[] = { MAINMENU_INITIALIZER };
+
 static void
 ResizeGameArea(Widget form, XEvent *e, String *args, Cardinal *num_args)
 {
@@ -78,9 +106,7 @@ static void game_configure(Widget form)
        assert(gamearea && goalarea);
        XtVaSetValues(form, XmNfractionBase, SPLIT_DENOMINATOR, (char *)NULL);
 
-       XtVaSetValues(gamearea, //XmNrightAttachment, XmATTACH_POSITION,
-                               //XmNrightPosition, SPLIT_NUMERATOR,
-                               XmNleftAttachment, XmATTACH_FORM,
+       XtVaSetValues(gamearea, XmNleftAttachment, XmATTACH_FORM,
                                XmNtopAttachment, XmATTACH_FORM,
                                (char *)NULL);
 
@@ -99,24 +125,83 @@ static void game_configure(Widget form)
        ));
 }
 
+static Widget create_widget(const struct ui_widget *item, Widget parent,
+                            ArgList args, Cardinal num_args)
+{
+       String name = (void *)&tree_strtab[item->name];
+       WidgetClass class;
+       Widget w;
+
+       if (item->widget_type == widgetMenuBar)
+               return XmCreateMenuBar(parent, name, args, num_args);
+
+       assert(item->widget_type < widgetMax);
+       class = *widgets[item->widget_type];
+       return XtCreateWidget(name, class, parent, args, num_args);
+}
+
 static void
 construct_widgets(const struct ui_widget *root, Widget parent, unsigned i)
 {
        const struct ui_widget *item;
 
        for (item = &root[i]; item->name; item++) {
-               Widget w;
+               Widget w = create_widget(item, parent, NULL, 0);
 
-               w = XtCreateWidget(&tree_strtab[item->name], *item->class,
-                                  parent, NULL, 0);
-               if (item->subtree) {
+               if (item->subtree)
                        construct_widgets(root, w, item->subtree);
-               }
 
-               if (item->configure) {
-                       item->configure(w);
+               XtManageChild(w);
+       }
+}
+
+static void menu_cb(Widget w, void *data, void *cb_data)
+{
+       XmRowColumnCallbackStruct *cbs = cb_data;
+       XtCallActionProc(cbs->widget, XtName(cbs->widget), cbs->event, NULL, 0);
+}
+
+static Widget create_pulldown(Widget parent)
+{
+       Widget w;
+
+       w = XmCreatePulldownMenu(parent, XtName(parent), NULL, 0);
+       XtVaSetValues(parent, XmNsubMenuId, w, (char *)NULL);
+       XtAddCallback(w, XmNentryCallback, menu_cb, NULL);
+
+       return w;
+}
+
+static void
+construct_menu(const struct ui_menuitem *root, Widget parent, unsigned i)
+{
+       const struct ui_menuitem *item;
+
+       for (item = &root[i]; item->w.name; item++) {
+               const char *label = &strtab[item->label];
+               unsigned n = 0;
+               Arg args[2];
+               XmString s;
+               Widget w;
+
+               if (XtClass(parent) == *widgets[widgetCascadeButton])
+                       parent = create_pulldown(parent);
+
+               if (label[0] && label[1] == '|') {
+                       XtSetArg(args[n], XmNmnemonic, label[0]); n++;
+                       label += 2;
                }
 
+               s = XmStringCreateLocalized((void *)label);
+               XtSetArg(args[n], XmNlabelString, s); n++;
+
+               w = create_widget(&item->w, parent, args, n);
+
+               XmStringFree(s);
+
+               if (item->w.subtree)
+                       construct_menu(root, w, item->w.subtree);
+
                XtManageChild(w);
        }
 }
@@ -160,15 +245,24 @@ static void game_input(Widget w, void *data, void *cb_data)
 
 void ui_initialize(struct app_state *state, Widget shell)
 {
+       Widget menubar, help;
+
        construct_widgets(mainwin, shell, 0);
 
-       state->game = XtNameToWidget(shell, "*gameCanvas");
-       state->goal = XtNameToWidget(shell, "*goalCanvas");
+       menubar = XtNameToWidget(shell, "*menuBar");
+       construct_menu(mainmenu, menubar, 0);
 
+       help = XtNameToWidget(menubar, "helpMenu");
+       XtVaSetValues(menubar, XmNmenuHelpWidget, help, (char *)NULL);
+
+       game_configure(XtNameToWidget(shell, "*game"));
+
+       state->game = XtNameToWidget(shell, "*gameCanvas");
        XtAddCallback(state->game, XmNresizeCallback, game_resize, state);
        XtAddCallback(state->game, XmNexposeCallback, game_resize, state);
        XtAddCallback(state->game, XmNinputCallback,  game_input,  state);
 
+       state->goal = XtNameToWidget(shell, "*goalCanvas");
        XtAddCallback(state->goal, XmNresizeCallback, goal_resize, state);
        XtAddCallback(state->goal, XmNexposeCallback, goal_resize, state);
 }
index a8d69cb761ef2dbea2c0ce6fcb28f6e7bc61e117..18583eb9c8eae52127ddd813b3a9be4106268bb1 100644 (file)
@@ -1,7 +1,15 @@
 MAINWIN
- main, main_OFFSET, &xmMainWindowWidgetClass
-  game, game_OFFSET, &xmFormWidgetClass, game_configure
-   gameArea, gameArea_OFFSET, &xmFrameWidgetClass
-    gameCanvas, 0, &xmDrawingAreaWidgetClass
-   goalArea, goalArea_OFFSET, &xmFrameWidgetClass
-    goalCanvas, 0, &xmDrawingAreaWidgetClass
+ main, main_OFFSET, widgetMainWindow
+  menuBar, 0, widgetMenuBar
+  game, game_OFFSET, widgetForm
+   gameArea, gameArea_OFFSET, widgetFrame
+    gameCanvas, 0, widgetDrawingArea
+   goalArea, goalArea_OFFSET, widgetFrame
+    goalCanvas, 0, widgetDrawingArea
+
+MAINMENU
+ gameMenu, gameMenu_OFFSET, widgetCascadeButton, gameMenuLabel
+  gameNew, 0, widgetPushButton, gameNewLabel
+  gameExit, 0, widgetPushButton, gameExitLabel
+ helpMenu, helpMenu_OFFSET, widgetCascadeButton, helpMenuLabel
+  helpAbout, 0, widgetPushButton, helpAboutLabel
similarity index 100%
rename from src/options.opt
rename to src/motifopt.opt
diff --git a/src/motifstr.str b/src/motifstr.str
new file mode 100644 (file)
index 0000000..27ac167
--- /dev/null
@@ -0,0 +1,5 @@
+&gameMenuLabel  G|Game
+&gameNewLabel     N|New
+&gameExitLabel    x|Exit
+&helpMenuLabel  H|Help
+&helpAboutLabel   A|About RRace