enum { COLOUR_PRIMARY, COLOUR_DARK, COLOUR_LIGHT, COLOUR_MAX };
-#define COLOUR_X11_(r, g, b) "#"#r#g#b
-#define COLOUR_X11(c) COLOUR_X11_ c
+#ifndef COLOUR_SYSTEM
+# define COLOUR_SYSTEM X11
+#endif
+
+#define COLOUR_SYS_X11(r, g, b) "#"#r#g#b
+
+#define COLOUR_SYS__(mode, c) COLOUR_SYS_##mode c
+#define COLOUR_SYS_(mode, c) COLOUR_SYS__(mode, c)
+#define COLOUR_SYS(c) COLOUR_SYS_(COLOUR_SYSTEM, c)
/* red */
#define COLOUR0_PRIMARY_RGB_ (8d, 2e, 28)
#define COLOUR0_LIGHT_RGB_ (a1, 48, 42)
#define COLOUR0_DARK_RGB_ (6a, 1b, 17)
-#define COLOUR0_PRIMARY COLOUR_X11(COLOUR0_PRIMARY_RGB_)
-#define COLOUR0_LIGHT COLOUR_X11(COLOUR0_LIGHT_RGB_)
-#define COLOUR0_DARK COLOUR_X11(COLOUR0_DARK_RGB_)
+#define COLOUR0_PRIMARY COLOUR_SYS(COLOUR0_PRIMARY_RGB_)
+#define COLOUR0_LIGHT COLOUR_SYS(COLOUR0_LIGHT_RGB_)
+#define COLOUR0_DARK COLOUR_SYS(COLOUR0_DARK_RGB_)
/* orange */
#define COLOUR1_PRIMARY_RGB_ (b4, 6e, 28)
#define COLOUR1_LIGHT_RGB_ (c7, 90, 4f)
#define COLOUR1_DARK_RGB_ (92, 4a, 16)
-#define COLOUR1_PRIMARY COLOUR_X11(COLOUR1_PRIMARY_RGB_)
-#define COLOUR1_LIGHT COLOUR_X11(COLOUR1_LIGHT_RGB_)
-#define COLOUR1_DARK COLOUR_X11(COLOUR1_DARK_RGB_)
+#define COLOUR1_PRIMARY COLOUR_SYS(COLOUR1_PRIMARY_RGB_)
+#define COLOUR1_LIGHT COLOUR_SYS(COLOUR1_LIGHT_RGB_)
+#define COLOUR1_DARK COLOUR_SYS(COLOUR1_DARK_RGB_)
/* yellow */
#define COLOUR2_PRIMARY_RGB_ (d8, b7, 40)
#define COLOUR2_LIGHT_RGB_ (e2, c6, 5d)
#define COLOUR2_DARK_RGB_ (c5, 9f, 39)
-#define COLOUR2_PRIMARY COLOUR_X11(COLOUR2_PRIMARY_RGB_)
-#define COLOUR2_LIGHT COLOUR_X11(COLOUR2_LIGHT_RGB_)
-#define COLOUR2_DARK COLOUR_X11(COLOUR2_DARK_RGB_)
+#define COLOUR2_PRIMARY COLOUR_SYS(COLOUR2_PRIMARY_RGB_)
+#define COLOUR2_LIGHT COLOUR_SYS(COLOUR2_LIGHT_RGB_)
+#define COLOUR2_DARK COLOUR_SYS(COLOUR2_DARK_RGB_)
/* green */
#define COLOUR3_PRIMARY_RGB_ (28, 64, 28)
#define COLOUR3_DARK_RGB_ (19, 47, 19)
#define COLOUR3_LIGHT_RGB_ (4e, 87, 4e)
-#define COLOUR3_PRIMARY COLOUR_X11(COLOUR3_PRIMARY_RGB_)
-#define COLOUR3_LIGHT COLOUR_X11(COLOUR3_LIGHT_RGB_)
-#define COLOUR3_DARK COLOUR_X11(COLOUR3_DARK_RGB_)
+#define COLOUR3_PRIMARY COLOUR_SYS(COLOUR3_PRIMARY_RGB_)
+#define COLOUR3_LIGHT COLOUR_SYS(COLOUR3_LIGHT_RGB_)
+#define COLOUR3_DARK COLOUR_SYS(COLOUR3_DARK_RGB_)
/* blue */
#define COLOUR4_PRIMARY_RGB_ (00, 34, 71)
#define COLOUR4_DARK_RGB_ (00, 1f, 4f)
#define COLOUR4_LIGHT_RGB_ (00, 52, 8b)
-#define COLOUR4_PRIMARY COLOUR_X11(COLOUR4_PRIMARY_RGB_)
-#define COLOUR4_LIGHT COLOUR_X11(COLOUR4_LIGHT_RGB_)
-#define COLOUR4_DARK COLOUR_X11(COLOUR4_DARK_RGB_)
+#define COLOUR4_PRIMARY COLOUR_SYS(COLOUR4_PRIMARY_RGB_)
+#define COLOUR4_LIGHT COLOUR_SYS(COLOUR4_LIGHT_RGB_)
+#define COLOUR4_DARK COLOUR_SYS(COLOUR4_DARK_RGB_)
/* white */
#define COLOUR5_PRIMARY_RGB_ (dc, dc, dc)
#define COLOUR5_LIGHT_RGB_ (ea, ea, ea)
#define COLOUR5_DARK_RGB_ (c0, c0, c0)
-#define COLOUR5_PRIMARY COLOUR_X11(COLOUR5_PRIMARY_RGB_)
-#define COLOUR5_LIGHT COLOUR_X11(COLOUR5_LIGHT_RGB_)
-#define COLOUR5_DARK COLOUR_X11(COLOUR5_DARK_RGB_)
+#define COLOUR5_PRIMARY COLOUR_SYS(COLOUR5_PRIMARY_RGB_)
+#define COLOUR5_LIGHT COLOUR_SYS(COLOUR5_LIGHT_RGB_)
+#define COLOUR5_DARK COLOUR_SYS(COLOUR5_DARK_RGB_)
#endif
{ 0 }
};
-#define PASTE(a, b) a ## b
-#define INDIR(a) a
-
#define S8TO16(x) ((x) * 0xfffful / 0xff)
-#define RGB8_(r, g, b) { \
- 0xff000000 | (r << 16) | (g << 8) | b, \
- S8TO16(r), S8TO16(g), S8TO16(b) }
+#define RGB8(r, g, b) { \
+ 0xff000000 | (r << 16) | (g << 8) | b, \
+ S8TO16(r), S8TO16(g), S8TO16(b) }
+
+#define COLOUR_SYS_EWMHICON(r, g, b) \
+ RGB8(0x ## r ## ul, 0x ## g ## ul, 0x ## b ## ul)
-#define RGB8(r, g, b) RGB8_(0x ## r ## ul, 0x ## g ## ul, 0x ## b ## ul)
+#undef COLOUR_SYSTEM
+#define COLOUR_SYSTEM EWMHICON
-#define COLOURTAB(n) { \
- INDIR(RGB8 PASTE(COLOUR ## n, _PRIMARY_RGB_)), \
- INDIR(RGB8 PASTE(COLOUR ## n, _DARK_RGB_)), \
- INDIR(RGB8 PASTE(COLOUR ## n, _LIGHT_RGB_)) }
+#define COLOURTAB_(n) { n ## _PRIMARY, n ## _DARK, n ## _LIGHT }
+#define COLOURTAB(n) COLOURTAB_(COLOUR ## n)
static const XColor colours[7][3] = {
{