shell = early_setup(&app, argc, argv);
XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions));
ui_initialize(&state, shell);
- x11_initialize(&state, XtScreen(shell));
+ x11_initialize(&state, shell);
game_reset(&state.board);
state.use_ewmh_icons = ewmh_probe_wm_icon(shell);
XtRealizeWidget(shell);