2 * X11 GUI for slide puzzle game
3 * Copyright © 2022 Nick Bowler
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <https://www.gnu.org/licenses/>.
31 #define TIMER_UPDATE_MS 33
33 #define PROGNAME "rrace"
34 static const char *progname = PROGNAME;
35 static const struct option lopts[] = { LOPTS_INITIALIZER, {0} };
37 static char * const default_resources[] = {
39 "*game.height: 371", // 365 + 2*shadowThickness
42 "*game.XmFrame.shadowThickness: 3",
43 "*game.XmFrame.shadowType: shadow_in",
44 "*goalArea.leftOffset: 1",
46 "*gameNew.accelerator: Ctrl<Key>N",
47 "*gameNew.acceleratorText: Ctrl+N",
48 "*gameExit.accelerator: Ctrl<Key>Q",
49 "*gameExit.acceleratorText: Ctrl+Q",
54 static void print_version(void)
56 printf("%s %s\n", PROGNAME, PACKAGE_VERSION);
57 printf("Copyright (C) 2022 Nick Bowler\n");
58 puts("License GPLv3+: GNU GPL version 3 or any later version");
59 puts("This is free software: you are free to change and redistribute it.");
60 puts("There is NO WARRANTY, to the extent permitted by law.");
63 static void print_usage(FILE *f)
65 fprintf(f, "Usage: %s [options]\n", progname);
67 fprintf(f, "Try %s --help for more information.\n", progname);
70 static void print_help(void)
72 struct lopt_help help = {0};
73 const struct option *opt;
79 for (opt = lopts; opt->name; opt++) {
80 if (!lopt_get_help(opt, &help))
82 help_print_option(opt, help.arg, help.desc, 20);
86 printf("Report bugs to <%s>.\n", PACKAGE_BUGREPORT);
89 static Widget early_setup(XtAppContext *app, int argc, char **argv)
94 /* Check for --help/--version early (before X connection) */
96 while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) {
107 shell = XtOpenApplication(app, PACKAGE_TARNAME, NULL, 0,
108 &argc, argv, (String *)default_resources,
109 sessionShellWidgetClass, NULL, 0);
112 while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) {
121 fprintf(stderr, "%s: excess command-line arguments.\n",
130 static void timer_tick(void *data, XtIntervalId *id)
132 struct app_state *state = data;
135 if (state->board.x > 4) {
137 state->timer_tick = 0;
141 app = XtWidgetToApplicationContext(state->timer);
142 ui_timer_update(state, game_elapsed(&state->board));
143 state->timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS,
147 static void do_input_move(struct app_state *state, int x, int y)
151 if ((mask = game_do_move(&state->board, x, y)) != 0) {
152 if (game_check_goal(&state->board) == 0) {
153 int_fast32_t ms = game_finish(&state->board);
156 ui_timer_update(state, ms);
158 sec = ms / 1000, ms %= 1000;
159 min = sec / 60, sec %= 60;
160 printf("You won! Time was %u:%.2u.%.3u\n",
161 min, sec, (unsigned)ms);
166 x11_redraw_game(state, mask);
170 static void set_view_goal(struct app_state *state, int view_goal)
172 state->view_goal_on_game = view_goal;
173 x11_redraw_game(state, game_check_goal(&state->board));
176 static void game_input(Widget w, void *data, void *cb_data)
178 XmDrawingAreaCallbackStruct *cbs = cb_data;
179 XButtonEvent *b = &cbs->event->xbutton;
180 struct app_state *state = data;
181 Dimension width, height;
183 switch (cbs->event->type) {
187 if (b->state & Button3Mask)
190 XtVaGetValues(w, XmNwidth, &width,
194 do_input_move(state, b->x / (width / 5),
195 b->y / (height / 5));
198 set_view_goal(state, 1);
205 set_view_goal(state, 0);
211 static struct app_state state;
213 static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc)
215 XtAppSetExitFlag(XtWidgetToApplicationContext(w));
218 static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc)
222 for (shell = w; !XtIsWMShell(shell);)
223 shell = XtParent(shell);
225 game_reset(&state.board);
227 x11_redraw_goal(&state, -1);
228 x11_redraw_game(&state, -1);
229 x11_redraw_icon(&state, shell);
231 if (!state.timer_tick) {
232 XtAppContext app = XtWidgetToApplicationContext(w);
233 state.timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS,
237 game_begin(&state.board);
240 static const XtActionsRec menu_actions[] = {
241 { "gameNew", proc_new_game },
242 { "gameExit", proc_exit }
245 static XtAppContext app_initialize(int argc, char **argv)
254 shell = early_setup(&app, argc, argv);
255 XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions));
256 ui_initialize(&state, shell);
257 x11_initialize(&state, shell);
259 XtAddCallback(state.game, XmNinputCallback, game_input, &state);
261 /* Begin with the game in winning state */
262 game_reset(&state.board);
263 for (i = 0; i < 3; i++)
264 state.board.game[i] = state.board.goal[i] << GOAL_SHIFT;
265 game_finish(&state.board);
267 state.use_ewmh_icons = ewmh_probe_wm_icon(shell);
268 XtRealizeWidget(shell);
270 x11_redraw_icon(&state, shell);
275 int main(int argc, char **argv)
277 XtAppMainLoop(app_initialize(argc, argv));