3 .Dt RRACE-MOTIF \&1 "RRace Reference Manual"
6 .Nd Slide puzzle game for the X Window System.
9 .Op Fl display Ar displayname
13 is a slide puzzle racing game.
14 The goal is to re-arrange coloured tiles in the play area to create the
15 objective pattern as quickly as possible.
17 The game is played on a 5x5 grid of tiles, with one empty position.
18 Clicking on a tile in the same row or column as the empty position will move
19 that tile one position towards the empty space, along with any other tiles
20 between the selected tile and the empty space.
21 The 3x3 objective pattern (shown beside the main game area) must be formed in
22 the centre of the game area to win.
24 Most options are provided by the X toolkit.
25 It is not the goal of this manual to describe all Xt options which will be
28 A selection of useful options, as well as those unique to this application,
29 are documented in this section.
30 .Bl -tag -width indent
31 .It Fl display Ar displayname
32 Open a window on the named X display.
33 If this option is not specified, the DISPLAY environment variable is used.
34 .It Fl geometry Oo Ar W Oc Ns Oo Li x Ns Ar H Oc Ns Oo
35 .Li + Ns Ar X Ns Op Li + Ns Ar Y Oc
36 Set the initial window geometry. Any of the window's
37 .Ar W Ns idth , Ar H Ns eight , Ar X No or Ar Y
38 position may be configured.
40 The program will start in the iconified state.
44 as if it were specified in an X resource file.
45 This will supersede other resource specifications.
47 Print a version message and exit.
49 Print a help message and exit.
54 can be configured via X resources.
56 .Bl -tag -width indent -compact
57 .It Li rrace.colour0 , rrace.colour1 , Em ... Li rrace.colour5
58 .It Li rrace.colourDark0 , rrace.colourDark1 , Em ... Li rrace.colourDark5
59 .It Li rrace.colourLight0, rrace.colourLight1 , Em ... Li rrace.colourLight5
60 These resources configure the six primary tile colours as well as their
61 corresponding light and dark shades.
63 .It Li rrace.gameBackground
64 Specify the background colour of the play area.
65 This is the colour that will be seen through the empty tile position.
68 Nick Bowler <nbowler@draconx.ca>
70 Copyright \(co 2022 Nick Bowler
72 Permission is granted to copy, distribute and/or modify this manual under the
73 terms of the GNU General Public License as published by the Free Software
74 Foundation, either version 3 of the License, or (at your option) any later