1 #ifndef LBXGUI_RENDER_H_
2 #define LBXGUI_RENDER_H_
6 extern struct lbx_colour palette_external[256];
7 extern struct lbx_colour palette_internal[256];
8 extern struct lbx_colour palette_override[256];
10 int render_to_pixbuf(LBXimg *image, GdkPixbuf *pixbuf, unsigned frame);