]> git.draconx.ca Git - gentoo-draconx.git/commitdiff
Remove quake3.
authorNick Bowler <nbowler@draconx.ca>
Sun, 18 Sep 2011 01:21:04 +0000 (21:21 -0400)
committerNick Bowler <nbowler@draconx.ca>
Thu, 24 Nov 2011 21:02:37 +0000 (16:02 -0500)
The tree has this now, and the version here is way out of date.

games-fps/quake3/Manifest [deleted file]
games-fps/quake3/quake3-1.36.ebuild [deleted file]

diff --git a/games-fps/quake3/Manifest b/games-fps/quake3/Manifest
deleted file mode 100644 (file)
index 2a70ee3..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-DIST ioquake3-1.36.tar.bz2 3503058 RMD160 af9f65bbde2fe5531fa371ec6d2023126a523293 SHA1 0f92891e2b174253d02f666fd22e147c886089b4 SHA256 79b10b92e9e586748a67089ac871646fe8144004d3ab4a55158348bc38d74821
-EBUILD quake3-1.36.ebuild 3346 RMD160 c6d6af6f96e8c29d33a8e94001d6e1c4f15a48a2 SHA1 0b4af84bf61cd31b9c64a559fb2590a1cab2ae8f SHA256 886eba14992202294e4f035f83f6f9b43ea987550a9b77d000ee9494efaaccb5
diff --git a/games-fps/quake3/quake3-1.36.ebuild b/games-fps/quake3/quake3-1.36.ebuild
deleted file mode 100644 (file)
index 50c4855..0000000
+++ /dev/null
@@ -1,135 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-inherit eutils games toolchain-funcs
-[[ "${PV}" == 9999* ]] && inherit subversion
-
-MY_PN="ioquake3"
-MY_PV="${PV}"
-MY_P="${MY_PN}-${MY_PV}"
-
-DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
-HOMEPAGE="http://ioquake3.org/"
-[[ "${PV}" != 9999* ]] && SRC_URI="http://ioquake3.org/files/${MY_PV}/${MY_P}.tar.bz2"
-ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd"
-# 'smp' doesn't currently work on Linux
-IUSE="dedicated opengl teamarena +openal curl vorbis voice mumble"
-
-# FIXME Add to UIDEPEND once USE_INTERNAL_SPEEX is 0
-#      voice? ( media-libs/speex )
-UIDEPEND="
-       virtual/opengl
-       media-libs/libsdl[joystick,opengl,video,X]
-       openal? ( media-libs/openal )
-       !openal? ( media-libs/libsdl[audio] )
-       vorbis? (
-               media-libs/libogg
-               media-libs/libvorbis
-       )
-       curl? ( net-misc/curl )
-"
-DEPEND="
-       opengl? ( ${UIDEPEND} )
-       !dedicated? ( ${UIDEPEND} )
-"
-RDEPEND="
-       ${DEPEND}
-       opengl? ( voice? ( mumble? ( media-sound/mumble ) ) )
-       !dedicated? ( voice? ( mumble? ( media-sound/mumble ) ) )
-       games-fps/quake3-data
-       teamarena? ( games-fps/quake3-teamarena )
-"
-
-if [[ "${PV}" == 9999* ]] ; then
-       S="${WORKDIR}/trunk"
-else
-       S="${WORKDIR}/${MY_P}"
-fi
-
-my_arch() {
-       case "${ARCH}" in
-               x86)    echo "i386" ;;
-               amd64)  echo "x86_64" ;;
-               *)      tc-arch-kernel ;;
-       esac
-}
-
-my_platform() {
-       case "${ARCH}" in
-               amd64|ppc|x86)  echo "linux" ;;
-               x86-fbsd)       echo "freebsd" ;; # Should be tested
-       esac
-}
-
-src_compile() {
-
-       buildit() {
-               use $1 && echo 1 || echo 0
-       }
-
-       # FIXME Set USE_INTERNAL_SPEEX=0 once it works with media-libs/speex
-       # FIXME Add BUILD_CLIENT_SMP once smp support works
-       # FIXME Add FULLBINEXT (currently only in SVN)
-       ARCH="$(my_arch)" \
-       BUILD_CLIENT=$(( $(buildit opengl) | $(buildit !dedicated) )) \
-       BUILD_GAME_QVM=0 \
-       BUILD_GAME_SO=0 \
-       BUILD_SERVER=$(buildit dedicated) \
-       DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
-       GENERATE_DEPENDENCIES=0 \
-       PLATFORM="$(my_platform)" \
-       USE_CODEC_VORBIS=$(buildit vorbis) \
-       USE_CURL=$(buildit curl) \
-       USE_CURL_DLOPEN=0 \
-       USE_INTERNAL_SPEEX=1 \
-       USE_INTERNAL_ZLIB=0 \
-       USE_LOCAL_HEADERS=0 \
-       USE_MUMBLE=$(buildit mumble) \
-       USE_OPENAL=$(buildit openal) \
-       USE_OPENAL_DLOPEN=0 \
-       USE_VOIP=$(buildit voice) \
-       emake || die "emake failed"
-}
-
-src_install() {
-       dodoc id-readme.txt TODO README BUGS ChangeLog md4-readme.txt || die "dodoc"
-       if use voice ; then
-               dodoc voip-readme.txt || die "dodoc"
-       fi
-
-       if use opengl || ! use dedicated ; then
-               doicon misc/quake3.svg || die "doicon"
-               #if use smp; then
-               #       make_desktop_entry quake3-smp "Quake III Arena"
-               #else
-                       make_desktop_entry quake3 "Quake III Arena"
-               #fi
-       fi
-
-       cd build/release-$(my_platform)-$(my_arch) || die
-       local exe target
-       for exe in {ioquake3,ioquake3-smp,ioq3ded}.$(my_arch) ; do
-               if [[ -x ${exe} ]] ; then
-                       target=${exe%.*}
-                       newgamesbin ${exe} ${target} || die "newgamesbin ${target}"
-                       dosym ${target} "${GAMES_BINDIR}/${target/io}" || die "dosym ${target}"
-               fi
-       done
-
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-
-       elog
-       ewarn "The source version of Quake III Arena will not work with PunkBuster."
-       ewarn "If you need PB support, then use the games-fps/quake3-bin package."
-}