+++ /dev/null
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-inherit eutils games toolchain-funcs
-[[ "${PV}" == 9999* ]] && inherit subversion
-
-MY_PN="ioquake3"
-MY_PV="${PV}"
-MY_P="${MY_PN}-${MY_PV}"
-
-DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter"
-HOMEPAGE="http://ioquake3.org/"
-[[ "${PV}" != 9999* ]] && SRC_URI="http://ioquake3.org/files/${MY_PV}/${MY_P}.tar.bz2"
-ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd"
-# 'smp' doesn't currently work on Linux
-IUSE="dedicated opengl teamarena +openal curl vorbis voice mumble"
-
-# FIXME Add to UIDEPEND once USE_INTERNAL_SPEEX is 0
-# voice? ( media-libs/speex )
-UIDEPEND="
- virtual/opengl
- media-libs/libsdl[joystick,opengl,video,X]
- openal? ( media-libs/openal )
- !openal? ( media-libs/libsdl[audio] )
- vorbis? (
- media-libs/libogg
- media-libs/libvorbis
- )
- curl? ( net-misc/curl )
-"
-DEPEND="
- opengl? ( ${UIDEPEND} )
- !dedicated? ( ${UIDEPEND} )
-"
-RDEPEND="
- ${DEPEND}
- opengl? ( voice? ( mumble? ( media-sound/mumble ) ) )
- !dedicated? ( voice? ( mumble? ( media-sound/mumble ) ) )
- games-fps/quake3-data
- teamarena? ( games-fps/quake3-teamarena )
-"
-
-if [[ "${PV}" == 9999* ]] ; then
- S="${WORKDIR}/trunk"
-else
- S="${WORKDIR}/${MY_P}"
-fi
-
-my_arch() {
- case "${ARCH}" in
- x86) echo "i386" ;;
- amd64) echo "x86_64" ;;
- *) tc-arch-kernel ;;
- esac
-}
-
-my_platform() {
- case "${ARCH}" in
- amd64|ppc|x86) echo "linux" ;;
- x86-fbsd) echo "freebsd" ;; # Should be tested
- esac
-}
-
-src_compile() {
-
- buildit() {
- use $1 && echo 1 || echo 0
- }
-
- # FIXME Set USE_INTERNAL_SPEEX=0 once it works with media-libs/speex
- # FIXME Add BUILD_CLIENT_SMP once smp support works
- # FIXME Add FULLBINEXT (currently only in SVN)
- ARCH="$(my_arch)" \
- BUILD_CLIENT=$(( $(buildit opengl) | $(buildit !dedicated) )) \
- BUILD_GAME_QVM=0 \
- BUILD_GAME_SO=0 \
- BUILD_SERVER=$(buildit dedicated) \
- DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
- GENERATE_DEPENDENCIES=0 \
- PLATFORM="$(my_platform)" \
- USE_CODEC_VORBIS=$(buildit vorbis) \
- USE_CURL=$(buildit curl) \
- USE_CURL_DLOPEN=0 \
- USE_INTERNAL_SPEEX=1 \
- USE_INTERNAL_ZLIB=0 \
- USE_LOCAL_HEADERS=0 \
- USE_MUMBLE=$(buildit mumble) \
- USE_OPENAL=$(buildit openal) \
- USE_OPENAL_DLOPEN=0 \
- USE_VOIP=$(buildit voice) \
- emake || die "emake failed"
-}
-
-src_install() {
- dodoc id-readme.txt TODO README BUGS ChangeLog md4-readme.txt || die "dodoc"
- if use voice ; then
- dodoc voip-readme.txt || die "dodoc"
- fi
-
- if use opengl || ! use dedicated ; then
- doicon misc/quake3.svg || die "doicon"
- #if use smp; then
- # make_desktop_entry quake3-smp "Quake III Arena"
- #else
- make_desktop_entry quake3 "Quake III Arena"
- #fi
- fi
-
- cd build/release-$(my_platform)-$(my_arch) || die
- local exe target
- for exe in {ioquake3,ioquake3-smp,ioq3ded}.$(my_arch) ; do
- if [[ -x ${exe} ]] ; then
- target=${exe%.*}
- newgamesbin ${exe} ${target} || die "newgamesbin ${target}"
- dosym ${target} "${GAMES_BINDIR}/${target/io}" || die "dosym ${target}"
- fi
- done
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- elog
- ewarn "The source version of Quake III Arena will not work with PunkBuster."
- ewarn "If you need PB support, then use the games-fps/quake3-bin package."
-}