X-Git-Url: https://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/6df203a00536662101ec4a4275ec84baa7527d79..85758520bb17ee1cdc110e5286d87d695059a36f:/src/engine/texture.c diff --git a/src/engine/texture.c b/src/engine/texture.c deleted file mode 100644 index 7cf05fa..0000000 --- a/src/engine/texture.c +++ /dev/null @@ -1,200 +0,0 @@ -/* - * upkg: tool for manipulating Unreal Tournament packages. - * Copyright © 2009-2011 Nick Bowler - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#include -#include -#include - -#include -#include -#include -#include -#include "upkg.h" - -#define TEXTURE_GET_PRIV(o) \ - G_TYPE_INSTANCE_GET_PRIVATE(o, ENGINE_TEXTURE_TYPE, struct texture_priv) - -enum { - PROP_0, - PROP_USIZE, - PROP_VSIZE, - PROP_UCLAMP, - PROP_VCLAMP, - PROP_UBITS, - PROP_VBITS, - PROP_PALETTE, -}; - -struct texture_priv { - unsigned type; - - struct upkg_file *f; - size_t base, len; - - unsigned char buf[2048]; - unsigned long nbuf; -}; - -void exportable_init(UObjectExportable *e) -{ -} - -G_DEFINE_DYNAMIC_TYPE(EngineTexture, engine_texture, U_TYPE_OBJECT); - -static int deserialize(UObject *uo) -{ - struct texture_priv *priv = TEXTURE_GET_PRIV(uo); - EngineTexture *t = ENGINE_TEXTURE(uo); - - U_OBJECT_CLASS(engine_texture_parent_class)->deserialize(uo); - - return 0; -} - -void texture_register(GTypeModule *m) -{ - engine_texture_register_type(m); -} - -static void -set_property(GObject *o, guint id, const GValue *val, GParamSpec *spec) -{ - EngineTexture *t = ENGINE_TEXTURE(o); - - switch (id) { - case PROP_USIZE: - t->usize = g_value_get_uint(val); - break; - case PROP_VSIZE: - t->vsize = g_value_get_uint(val); - break; - case PROP_UCLAMP: - t->uclamp = g_value_get_uint(val); - break; - case PROP_VCLAMP: - t->vclamp = g_value_get_uint(val); - break; - case PROP_UBITS: - t->ubits = g_value_get_uint(val); - break; - case PROP_VBITS: - t->vbits = g_value_get_uint(val); - break; - case PROP_PALETTE: - t->palette = g_value_get_object(val); - break; - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID(o, id, spec); - } -} - -static void -get_property(GObject *o, guint id, GValue *val, GParamSpec *spec) -{ - EngineTexture *t = ENGINE_TEXTURE(o); - - switch (id) { - case PROP_USIZE: - g_value_set_uint(val, t->usize); - break; - case PROP_VSIZE: - g_value_set_uint(val, t->vsize); - break; - case PROP_UCLAMP: - g_value_set_uint(val, t->uclamp); - break; - case PROP_VCLAMP: - g_value_set_uint(val, t->vclamp); - break; - case PROP_UBITS: - g_value_set_uint(val, t->ubits); - break; - case PROP_VBITS: - g_value_set_uint(val, t->vbits); - break; - case PROP_PALETTE: - g_value_set_object(val, t->palette); - break; - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID(o, id, spec); - } -} - -static void engine_texture_init(EngineTexture *t) -{ - t->usize = t->vsize = 0; -} - -static void engine_texture_class_init(EngineTextureClass *class) -{ - UObjectClass *uo = U_OBJECT_CLASS(class); - GObjectClass *go = G_OBJECT_CLASS(class); - - g_type_class_add_private(class, sizeof (struct texture_priv)); - - uo->deserialize = deserialize; - go->set_property = set_property; - go->get_property = get_property; - - g_object_class_install_property(go, PROP_USIZE, - g_param_spec_uint("USize", - "USize", - "Width of the texture.", - 0, 2048, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_VSIZE, - g_param_spec_uint("VSize", - "VSize", - "Height of the texture.", - 0, 2048, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_UCLAMP, - g_param_spec_uint("UClamp", - "UClamp", - "???", - 0, 2048, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_VCLAMP, - g_param_spec_uint("VClamp", - "VClamp", - "???", - 0, 2048, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_UBITS, - g_param_spec_uint("UBits", - "UBits", - "???", - 0, 64, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_VBITS, - g_param_spec_uint("VBits", - "VBits", - "???", - 0, 64, 0, - G_PARAM_READWRITE)); - g_object_class_install_property(go, PROP_PALETTE, - g_param_spec_object("Palette", - "Palette", - "Palette reference for the texture.", - ENGINE_TYPE_PALETTE, - G_PARAM_READWRITE)); -} - -static void engine_texture_class_finalize(EngineTextureClass *class) -{ -}