X-Git-Url: https://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/5944f3d64f5675df6eb8bd82ab45cc5ad31504a7..d32d8618e0dcf6e83872394f68fd1770d6bd803f:/src/engine/texture.h diff --git a/src/engine/texture.h b/src/engine/texture.h index e6834bc..b76beb2 100644 --- a/src/engine/texture.h +++ b/src/engine/texture.h @@ -1,8 +1,26 @@ +/* + * upkg: tool for manipulating Unreal Tournament packages. + * Copyright © 2009-2011 Nick Bowler + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #ifndef TEXTURE_H_ #define TEXTURE_H_ #include -#include "uobject.h" +#include #define ENGINE_TEXTURE_TYPE (engine_texture_get_type()) #define ENGINE_TEXTURE(obj) \ @@ -20,7 +38,9 @@ typedef struct EngineTextureClass EngineTextureClass; struct EngineTexture { UObject parent; - unsigned int usize, vsize; + unsigned int usize, vsize; + unsigned int uclamp, vclamp; + unsigned int ubits, vbits; }; struct EngineTextureClass {