X-Git-Url: https://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/4a3125b61348969b91b9642bba803fc17135c189..HEAD:/src/engine/engine.c diff --git a/src/engine/engine.c b/src/engine/engine.c index 7fad842..093a41f 100644 --- a/src/engine/engine.c +++ b/src/engine/engine.c @@ -1,32 +1,44 @@ /* - * upkg: tool for manipulating Unreal Tournament packages. - * Copyright (C) 2009 Nick Bowler + * upkg: tool for manipulating Unreal Tournament packages. + * Copyright © 2009-2012, 2020, 2022 Nick Bowler * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ +#include #include #include -#include "music.h" -#include "texture.h" +#include +#include +#include +#include +#include #define init engine_LTX_init +#define exit engine_LTX_exit int init(GTypeModule *m) { - music_register(m); - texture_register(m); + engine_mesh_register_type(m); + engine_music_register_type(m); + engine_palette_register_type(m); + engine_sound_register_type(m); + engine_texture_register_type(m); return 0; } + +void exit(void) +{ +}