X-Git-Url: https://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/37a77c2825545435cfb3093eae1995efd35c20ba..HEAD:/src/engine/engine.c
diff --git a/src/engine/engine.c b/src/engine/engine.c
index 364dfa9..093a41f 100644
--- a/src/engine/engine.c
+++ b/src/engine/engine.c
@@ -1,33 +1,44 @@
/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright © 2009-2012, 2020, 2022 Nick Bowler
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*/
+#include
#include
#include
-#include "music.h"
-#include "texture.h"
+#include
+#include
+#include
+#include
+#include
#define init engine_LTX_init
+#define exit engine_LTX_exit
int init(GTypeModule *m)
{
- music_register(m);
- texture_register(m);
+ engine_mesh_register_type(m);
+ engine_music_register_type(m);
+ engine_palette_register_type(m);
+ engine_sound_register_type(m);
+ engine_texture_register_type(m);
return 0;
}
+
+void exit(void)
+{
+}