X-Git-Url: https://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/2225a1b8432cfaf640b9b69c1dc961322eda8f54..37a77c2825545435cfb3093eae1995efd35c20ba:/src/engine/music.c diff --git a/src/engine/music.c b/src/engine/music.c index 87a549b..f64513e 100644 --- a/src/engine/music.c +++ b/src/engine/music.c @@ -1,9 +1,30 @@ +/* + * upkg: tool for manipulating Unreal Tournament packages. + * Copyright (C) 2009 Nick Bowler + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + #include #include #include #include "exportable.h" +#include "loadable.h" #include "uobject.h" +#include "music-module.h" #include "music.h" #include "upkg.h" @@ -12,40 +33,81 @@ struct music_priv { struct upkg_file *f; + struct music_mod *mod; + unsigned loaded; }; static void exportable_init(UObjectExportable *); +static void loadable_init(UObjectLoadable *); G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_OBJECT_TYPE, 0, G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_EXPORTABLE, exportable_init) + G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_LOADABLE, loadable_init) ); -static int export(GObject *o, FILE *f) +static int load(GObject *o) { struct music_priv *priv = MUSIC_GET_PRIV(o); - unsigned char buf[1024]; - if (!priv->f || upkg_export_seek(priv->f, 0, SEEK_SET) != 0) - return -1; + if (!priv->loaded) { + g_return_val_if_fail(priv->f != NULL, -1); - while (!priv->f->eof) { - size_t rc = upkg_export_read(priv->f, buf, sizeof buf); - if (rc == 0) { - if (priv->f->eof) break; + if (upkg_export_seek(priv->f, 0, SEEK_SET) != 0) { return -1; } - if (fwrite(buf, 1, rc, f) != rc) + priv->mod = music_mod_open(priv->f); + if (!priv->mod) { return -1; + } } + priv->loaded++; return 0; } +static void unload(GObject *o) +{ + struct music_priv *priv = MUSIC_GET_PRIV(o); + g_return_if_fail(priv->loaded > 0); + + if (--priv->loaded == 0) { + music_mod_close(priv->mod); + } +} + +static int export(GObject *o, FILE *f) +{ + struct music_priv *priv = MUSIC_GET_PRIV(o); + int rc; + + if (load(o) != 0) + return -1; + + rc = music_mod_dump(priv->mod, f); + + unload(o); + + return rc; +} + static int export_name(GObject *o, char *buf, size_t n) { struct music_priv *priv = MUSIC_GET_PRIV(o); - return snprintf(buf, n, "%s", priv->f ? priv->f->name : ""); + const char *type; + int rc; + + if (load(o) != 0) { + if (n > 0) *buf = 0; + return 0; + } + + type = music_mod_type(priv->mod); + rc = snprintf(buf, n, "%s.%s", priv->f->name, type); + + unload(o); + + return rc; } static void exportable_init(UObjectExportable *e) @@ -54,10 +116,15 @@ static void exportable_init(UObjectExportable *e) e->export_name = export_name; } +static void loadable_init(UObjectLoadable *l) +{ + l->load = load; + l->unload = unload; +} + static int deserialize(UObject *o, struct upkg_file *f) { struct music_priv *priv = MUSIC_GET_PRIV(o); - EngineMusic *m = ENGINE_MUSIC(o); size_t rc, pos = 0, buflen; unsigned char buf[32]; long size; @@ -86,7 +153,6 @@ static int deserialize(UObject *o, struct upkg_file *f) f->base += pos; f->len = size; upkg_export_seek(f, 0, SEEK_SET); - priv->f = f; return 0; @@ -99,17 +165,33 @@ void music_register(GTypeModule *m) static void engine_music_init(EngineMusic *m) { + struct music_priv *priv = MUSIC_GET_PRIV(m); + *priv = (struct music_priv){0}; +} + +static void engine_music_finalize(GObject *o) +{ + struct music_priv *priv = MUSIC_GET_PRIV(o); + + if (priv->loaded >= 1) { + priv->loaded = 1; + unload(o); + } } static void engine_music_class_init(EngineMusicClass *class) { UObjectClass *uo = U_OBJECT_CLASS(class); - + GObjectClass *go = G_OBJECT_CLASS(class); g_type_class_add_private(class, sizeof (struct music_priv)); uo->deserialize = deserialize; + go->finalize = engine_music_finalize; + + music_mod_init(); } static void engine_music_class_finalize(EngineMusicClass *class) { + music_mod_exit(); }