#include <engine/music.h>
#include <engine/texture.h>
#include <engine/palette.h>
+#include <engine/sound.h>
#define init engine_LTX_init
#define exit engine_LTX_exit
int init(GTypeModule *m)
{
engine_music_register_type(m);
+ engine_sound_register_type(m);
engine_texture_register_type(m);
engine_palette_register_type(m);
return 0;