#include #include #include "loadable.h" GType u_object_loadable_get_type(void) { static GType type = 0; if (type == 0) { static const GTypeInfo info = { sizeof (UObjectLoadable), NULL, NULL, }; type = g_type_register_static(G_TYPE_INTERFACE, "UObjectLoadable", &info, 0); } return type; } int u_object_load(GObject *obj) { g_return_val_if_fail(U_OBJECT_IS_LOADABLE(obj), -1); return U_OBJECT_LOADABLE_GET_INTERFACE(obj)->load(obj); } void u_object_unload(GObject *obj) { g_return_if_fail(U_OBJECT_IS_LOADABLE(obj)); U_OBJECT_LOADABLE_GET_INTERFACE(obj)->unload(obj); }