/* * upkg: tool for manipulating Unreal Tournament packages. * Copyright © 2009-2011 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "music.h" #include "texture.h" #define init engine_LTX_init #define exit engine_LTX_exit int init(GTypeModule *m) { music_register(m); texture_register(m); return 0; } void exit(void) { }