/*
* upkg: tool for manipulating Unreal Tournament packages.
* Copyright © 2009-2011 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
#define init engine_LTX_init
#define exit engine_LTX_exit
int init(GTypeModule *m)
{
engine_music_register_type(m);
engine_texture_register_type(m);
engine_palette_register_type(m);
return 0;
}
void exit(void)
{
}