/* * upkg: tool for manipulating Unreal Tournament packages. * Copyright © 2009-2011 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MUSIC_MODULE_H_ #define MUSIC_MODULE_H_ #include "upkg.h" struct music_mod; /* Initialize the module decoding system. */ int music_mod_init(void); /* Shutdown the module decoding system. */ void music_mod_exit(void); struct music_mod *music_mod_open(struct upkg_file *f); void music_mod_close(struct music_mod *mod); int music_mod_dump(struct music_mod *mod, FILE *of); const char *music_mod_type(struct music_mod *mod); #endif