/*
* upkg: tool for manipulating Unreal Tournament packages.
* Copyright (C) 2009 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef PACK_H_
#define PACK_H_
#include
void pack_16_be(unsigned char *, unsigned short);
void pack_32_be(unsigned char *, unsigned long);
#ifdef ULLONG_MAX
void pack_64_be(unsigned char *, unsigned long long);
#endif
void pack_16_le(unsigned char *, unsigned short);
void pack_32_le(unsigned char *, unsigned long);
#ifdef ULLONG_MAX
void pack_64_le(unsigned char *, unsigned long long);
#endif
unsigned short unpack_16_be(const unsigned char *);
unsigned long unpack_32_be(const unsigned char *);
#ifdef ULLONG_MAX
unsigned long long unpack_64_be(const unsigned char *);
#endif
unsigned short unpack_16_le(const unsigned char *);
unsigned long unpack_32_le(const unsigned char *);
#ifdef ULLONG_MAX
unsigned long long unpack_64_le(const unsigned char *);
#endif
short unpack_s16_be(const unsigned char *);
long unpack_s32_be(const unsigned char *);
#ifdef LLONG_MAX
long long unpack_s64_be(const unsigned char *);
#endif
short unpack_s16_le(const unsigned char *);
long unpack_s32_le(const unsigned char *);
#ifdef LLONG_MAX
long long unpack_s64_le(const unsigned char *);
#endif
#endif