X-Git-Url: https://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/8d65a2da164b109c520d21afd051e4347e194182..b39d19918b63b80d1f3b068d158fe43415b9d1b6:/src/motif_ui.c diff --git a/src/motif_ui.c b/src/motif_ui.c index adbb3e5..5661c1e 100644 --- a/src/motif_ui.c +++ b/src/motif_ui.c @@ -206,7 +206,7 @@ construct_menu(const struct ui_menuitem *root, Widget parent, unsigned i) static void game_resize(Widget w, void *data, void *cb_data) { if (XtIsRealized(w)) - x11_redraw_game(data); + x11_redraw_game(data, -1); } static void goal_resize(Widget w, void *data, void *cb_data) @@ -215,6 +215,29 @@ static void goal_resize(Widget w, void *data, void *cb_data) x11_redraw_goal(data); } +static void do_input_move(struct app_state *state, int x, int y) +{ + uint_least32_t *gp = state->board.game, prev[4]; + + memcpy(prev, gp, sizeof prev); + if (game_do_move(&state->board, x, y) == 0) { + uint_least32_t mask; + + if (game_check_goal(&state->board)) { + printf("You win!\n"); + game_finish(&state->board); + } + + /* Figure out which tiles changed */ + prev[0] ^= gp[0]; + prev[1] ^= gp[1]; + prev[2] ^= gp[2]; + mask = prev[0] | prev[1] | prev[2]; + + x11_redraw_game(state, mask); + } +} + static void game_input(Widget w, void *data, void *cb_data) { XmDrawingAreaCallbackStruct *cbs = cb_data; @@ -229,20 +252,33 @@ static void game_input(Widget w, void *data, void *cb_data) XmNheight, &height, (char *)NULL); x = click->x / (width/5); - y = click->y / (width/5); + y = click->y / (height/5); } if (x > 4 || y > 4) return; - if (game_do_move(&state->board, x, y) == 0) { - if (game_check_goal(&state->board)) { - printf("You win!\n"); - game_finish(&state->board); - } + do_input_move(state, x, y); +} - x11_redraw_game(state); - } +static void game_expose(Widget w, void *data, void *cb_data) +{ + XmDrawingAreaCallbackStruct *cbs = cb_data; + XExposeEvent *e = &cbs->event->xexpose; + uint_fast32_t tile_mask; + Dimension width, height; + + XtVaGetValues(w, XmNwidth, &width, XmNheight, &height, (char *)NULL); + if (!(width /= 5) || !(height /= 5)) + return; + + /* Figure out which tiles have been uncovered */ + tile_mask = board_right(e->x / width); + tile_mask &= board_below(e->y / height); + tile_mask &= board_above((e->y + e->height - 1) / height); + tile_mask &= board_left((e->x + e->width - 1) / width); + + x11_redraw_game(data, tile_mask); } void ui_initialize(struct app_state *state, Widget shell) @@ -261,7 +297,7 @@ void ui_initialize(struct app_state *state, Widget shell) state->game = XtNameToWidget(shell, "*gameCanvas"); XtAddCallback(state->game, XmNresizeCallback, game_resize, state); - XtAddCallback(state->game, XmNexposeCallback, game_resize, state); + XtAddCallback(state->game, XmNexposeCallback, game_expose, state); XtAddCallback(state->game, XmNinputCallback, game_input, state); state->goal = XtNameToWidget(shell, "*goalCanvas");