X-Git-Url: https://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/43a709ff25b9973a83327a06a6ecc94b09e7787b..31d8eda9987703c64fc63f4ddb4088cf3be5b7cc:/src/motif.h diff --git a/src/motif.h b/src/motif.h index 74893d1..28e1b76 100644 --- a/src/motif.h +++ b/src/motif.h @@ -20,14 +20,27 @@ #define RRACE_MOTIF_H_ #include +#include "ewmhicon.h" +#include "colour.h" #include "game.h" -enum { COLOUR_PRIMARY, COLOUR_DARK, COLOUR_LIGHT, COLOUR_MAX }; - struct app_state { struct board board; - Widget game, goal; + Widget game, goal, timer; + + /* Current window width/height for resize handling. */ + Dimension game_sz[2], goal_sz[2]; + + XtIntervalId timer_tick; + + XtIntervalId render_tick; + XtWorkProcId render_proc; + uint_fast32_t render_game_mask; + uint_fast16_t render_goal_mask; + + /* If true, the goal will be displayed over the main play area. */ + int view_goal_on_game; /* Whether to set _NET_WM_ICON property on WMShell */ int use_ewmh_icons; @@ -38,40 +51,14 @@ struct app_state { }; void ui_initialize(struct app_state *state, Widget shell); -void x11_initialize(struct app_state *state, Screen *screen); -void x11_redraw_icon(struct app_state *state, Widget shell); -void x11_redraw_goal(struct app_state *state); -void x11_redraw_game(struct app_state *state); - -/* - * Helpers for drawing window icons in various sizes. The tileXX functions - * draw one (out of 9) tiles at a particular size using a particular colour - * set. Call for each tile position to draw a complete icon. - */ +void ui_show_about(struct app_state *state, Widget shell); +void ui_timer_update(struct app_state *state, int_fast32_t elapsed); -enum { ICON_16x16, ICON_24x24, ICON_32x32, ICON_48x48, ICON_MAX }; -#define EWMH_ICON_NELEM (2+16*16 + 2+24*24 + 2+32*32 + 2+48*48) - -void ewmh_tile16(unsigned long *icon, const XColor *c, int tile_x, int tile_y); -void ewmh_tile24(unsigned long *icon, const XColor *c, int tile_x, int tile_y); -void ewmh_tile32(unsigned long *icon, const XColor *c, int tile_x, int tile_y); -void ewmh_tile48(unsigned long *icon, const XColor *c, int tile_x, int tile_y); - -/* - * Allocate storage for the EWMH _NET_WM_ICON array. The sizes array is - * populated with pointers to the beginning of each icon's pixel data. For - * example, sizes[ICON_24x24] points to the first pixel of the 24x24 image. - * - * The returned value can then be passed to XChangeProperty to set the icon, - * (use EWMH_ICON_NELEM for the number of elements) and must be freed by the - * caller. - */ -void *ewmh_icon_alloc(unsigned long **sizes); - -/* - * Check if the root window indicates support for EWMH icons. Returns 1 if - * supported, or 0 otherwise. - */ -int ewmh_probe_wm_icon(Widget shell); +void x11_initialize(struct app_state *state, Widget shell); +void x11_redraw_icon(struct app_state *state, Widget shell); +void x11_redraw_goal(struct app_state *state, uint_fast32_t mask); +void x11_redraw_game(struct app_state *state, uint_fast32_t mask); +void x11_queue_render(struct app_state *state, uint_fast32_t game_mask, + uint_fast16_t goal_mask); #endif