-typedef Pixel colour_tab[COLOUR_UI_MAX];
-
-#define COLOURRES(name, index, def) { \
- (name), (NULL), XtRPixel, sizeof (String), \
- offsetof(struct { colour_tab t; }, t[index]), \
- XtRString, (def) }
-
-static XtResource colour_resources[] = {
- COLOURRES("colour0", 0, COLOUR0_PRIMARY),
- COLOURRES("colour1", 1, COLOUR1_PRIMARY),
- COLOURRES("colour2", 2, COLOUR2_PRIMARY),
- COLOURRES("colour3", 3, COLOUR3_PRIMARY),
- COLOURRES("colour4", 4, COLOUR4_PRIMARY),
- COLOURRES("colour5", 5, COLOUR5_PRIMARY),
-
- COLOURRES("colourDark0", 6, COLOUR0_DARK),
- COLOURRES("colourDark1", 7, COLOUR1_DARK),
- COLOURRES("colourDark2", 8, COLOUR2_DARK),
- COLOURRES("colourDark3", 9, COLOUR3_DARK),
- COLOURRES("colourDark4", 10, COLOUR4_DARK),
- COLOURRES("colourDark5", 11, COLOUR5_DARK),
-
- COLOURRES("colourLight0", 12, COLOUR0_LIGHT),
- COLOURRES("colourLight1", 13, COLOUR1_LIGHT),
- COLOURRES("colourLight2", 14, COLOUR2_LIGHT),
- COLOURRES("colourLight3", 15, COLOUR3_LIGHT),
- COLOURRES("colourLight4", 16, COLOUR4_LIGHT),
- COLOURRES("colourLight5", 17, COLOUR5_LIGHT),
-
- COLOURRES("gameBackground", COLOUR_UI_GAMEBG, "#181818")
-};