+
+# Basic check that we get different initial games if we run the program
+# multiple times in sequence.
+AT_SETUP([game_reset initial seed])
+
+AT_CHECK([initboard >a && initboard >b && initboard >c])
+AT_CHECK([diff a b || diff b c || diff a c || exit 42], [42], [ignore-nolog])
+
+AT_CLEANUP