#include "motif.h"
#include "motifopt.h"
#include "game.h"
+#include "version.h"
#define TIMER_UPDATE_MS 33
"*gameExit.accelerator: Ctrl<Key>Q",
"*gameExit.acceleratorText: Ctrl+Q",
+ "*aboutDialog*pixmapTextPadding: 10",
+
NULL
};
static void print_version(void)
{
- printf("%s %s\n", PROGNAME, PACKAGE_VERSION);
- printf("Copyright (C) 2022 Nick Bowler\n");
+ version_print_head("rrace-motif", stdout);
puts("License GPLv3+: GNU GPL version 3 or any later version");
puts("This is free software: you are free to change and redistribute it.");
puts("There is NO WARRANTY, to the extent permitted by law.");
static struct app_state state;
+static Widget get_shell(Widget w)
+{
+ Widget shell;
+
+ for (shell = w; !XtIsWMShell(shell);)
+ shell = XtParent(shell);
+
+ return shell;
+}
+
static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc)
{
XtAppSetExitFlag(XtWidgetToApplicationContext(w));
static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc)
{
- Widget shell;
-
- for (shell = w; !XtIsWMShell(shell);)
- shell = XtParent(shell);
-
game_reset(&state.board);
x11_redraw_goal(&state, -1);
x11_redraw_game(&state, -1);
- x11_redraw_icon(&state, shell);
+ x11_redraw_icon(&state, get_shell(w));
if (!state.timer_tick) {
XtAppContext app = XtWidgetToApplicationContext(w);
game_begin(&state.board);
}
+static void proc_about(Widget w, XEvent *e, String *argv, Cardinal *argc)
+{
+ ui_show_about(&state, get_shell(w));
+}
+
static const XtActionsRec menu_actions[] = {
{ "gameNew", proc_new_game },
- { "gameExit", proc_exit }
+ { "gameExit", proc_exit },
+ { "helpAbout", proc_about }
};
static XtAppContext app_initialize(int argc, char **argv)