]> git.draconx.ca Git - rrace.git/blobdiff - src/ewmhicon.c
Make EWMH icon generation more abstract.
[rrace.git] / src / ewmhicon.c
index 32392a802df6af414a2bafbae25b937d7ef7f30f..e0ab8a58b1bb41f63f4f0e6419b240e8cf2aa2d2 100644 (file)
 #  include <X11/Intrinsic.h>
 #  include <X11/Xatom.h>
 #endif
+
 #include "ewmhicon.h"
+#include "colour.h"
+#include "icon.h"
+
+enum { ICON_16x16, ICON_24x24, ICON_32x32, ICON_48x48, ICON_MAX };
+
+/*
+ * Allocate storage for the EWMH _NET_WM_ICON array.  The sizes array is
+ * populated with pointers to the beginning of each icon's pixel data.  For
+ * example, sizes[ICON_24x24] points to the first pixel of the 24x24 image.
+ *
+ * The returned value can then be passed to XChangeProperty to set the icon,
+ * (use EWMH_ICON_NELEM for the number of elements) and must be freed by the
+ * caller.
+ */
+static void *ewmh_icon_alloc(unsigned long **sizes)
+{
+       unsigned long *buf;
+
+       buf = calloc(sizeof *buf, EWMH_ICON_NELEM);
+       if (buf) {
+               sizes[ICON_16x16] = buf;
+               *sizes[ICON_16x16]++ = 16;
+               *sizes[ICON_16x16]++ = 16;
+
+               sizes[ICON_24x24] = sizes[ICON_16x16] + 16*16;
+               *sizes[ICON_24x24]++ = 24;
+               *sizes[ICON_24x24]++ = 24;
+
+               sizes[ICON_32x32] = sizes[ICON_24x24] + 24*24;
+               *sizes[ICON_32x32]++ = 32;
+               *sizes[ICON_32x32]++ = 32;
+
+               sizes[ICON_48x48] = sizes[ICON_32x32] + 32*32;
+               *sizes[ICON_48x48]++ = 48;
+               *sizes[ICON_48x48]++ = 48;
+       }
+
+       return buf;
+}
 
 static unsigned long scale16to8(unsigned x)
 {
@@ -40,132 +80,40 @@ static unsigned long wm_pixel(const XColor *c)
             | scale16to8(c->blue);
 }
 
-/*
- * The 16x16 icon is drawn with 1px shadow, 6x6 tiles, with 1 pixel cropped off
- * all the edge tiles
- */
-void ewmh_tile16(unsigned long *icon, const XColor *c, int tile_x, int tile_y)
-{
-       int out_x, out_y, out_w, x, y;
-       unsigned long row[6];
-
-       out_x = tile_x * 11 / 2;
-       out_y = tile_y * 11 / 2;
-       out_w = (5 + (tile_x == 1)) * sizeof row[0];
-
-       for (y = 0+(tile_y == 0); y < 6-(tile_y == 2); y++) {
-               for (x = 0+(tile_x == 0); x < 6-(tile_x==2); x++) {
-                       if (x == 0 || y == 0)
-                               row[x] = wm_pixel(&c[COLOUR_LIGHT]);
-                       else if (x == 5 || y == 5)
-                               row[x] = wm_pixel(&c[COLOUR_DARK]);
-                       else
-                               row[x] = wm_pixel(&c[COLOUR_PRIMARY]);
-               }
-               memcpy(&icon[16 * out_y++ + out_x], &row[tile_x == 0], out_w);
-       }
-}
-
-/*
- * The 24x24 icon is drawn with 1px shadow and 8x8 tiles.
- */
-void ewmh_tile24(unsigned long *icon, const XColor *c, int tile_x, int tile_y)
+static void do_remap(void *icon, unsigned size, const XColor *map)
 {
-       int out_x, out_y, x, y;
-       unsigned long row[8];
-
-       out_x = tile_x * 8;
-       out_y = tile_y * 8;
-
-       for (y = 0; y < 8; y++) {
-               for (x = 0; x < 8; x++) {
-                       if (x == 0 || y == 0)
-                               row[x] = wm_pixel(&c[COLOUR_LIGHT]);
-                       else if (x == 7 || y == 7)
-                               row[x] = wm_pixel(&c[COLOUR_DARK]);
-                       else
-                               row[x] = wm_pixel(&c[COLOUR_PRIMARY]);
-               }
-               memcpy(&icon[24 * out_y++ + out_x], row, sizeof row);
-       }
-}
+       unsigned char *index = icon;
+       unsigned long *argb = icon;
+       unsigned i, count = size*size;
 
-/*
- * The 32x32 icon is drawn with 1px shadow with slightly uneven tiles on
- * an 11-10-11 pixel grid.
- */
-void ewmh_tile32(unsigned long *icon, const XColor *c, int tile_x, int tile_y)
-{
-       int out_x, out_y, out_w, out_h, x, y;
-       unsigned long row[11];
-
-       out_x = 10*tile_x + (tile_x > 0);
-       out_y = 10*tile_y + (tile_y > 0);
-       out_w = 10 + (tile_x != 1);
-       out_h = 10 + (tile_y != 1);
-
-       for (y = 0; y < out_h; y++) {
-               for (x = 0; x < out_w; x++) {
-                       if (x == 0 || y == 0)
-                               row[x] = wm_pixel(&c[COLOUR_LIGHT]);
-                       else if (x == out_w-1 || y == out_h-1)
-                               row[x] = wm_pixel(&c[COLOUR_DARK]);
-                       else
-                               row[x] = wm_pixel(&c[COLOUR_PRIMARY]);
-               }
-               memcpy(&icon[32 * out_y++ + out_x], row, out_w * sizeof row[0]);
+       for (i = 0; i < count; i++) {
+               argb[count-i-1] = wm_pixel(map + index[count-i-1]);
        }
 }
 
-/*
- * The 48x48 icon is drawn with 2px shadow and 16x16 tiles.
- */
-void ewmh_tile48(unsigned long *icon, const XColor *c, int tile_x, int tile_y)
+void *ewmh_icon_generate(const unsigned long *seq, const XColor *map)
 {
-       int out_x, out_y, x, y;
-       unsigned long row[16];
-
-       out_x = tile_x * 16;
-       out_y = tile_y * 16;
-
-       for (y = 0; y < 16; y++) {
-               for (x = 0; x < 16; x++) {
-                       if (x == 0 || y == 0)
-                               row[x] = wm_pixel(&c[COLOUR_LIGHT]);
-                       else if (x == 15 || y == 15)
-                               row[x] = wm_pixel(&c[COLOUR_DARK]);
-                       else if (x == 1 || y == 1)
-                               row[x] = wm_pixel(&c[COLOUR_LIGHT]);
-                       else if (x == 14 || y == 14)
-                               row[x] = wm_pixel(&c[COLOUR_DARK]);
-                       else
-                               row[x] = wm_pixel(&c[COLOUR_PRIMARY]);
-               }
-               memcpy(&icon[48 * out_y++ + out_x], row, sizeof row);
-       }
-}
+       unsigned long *buf, *sizes[ICON_MAX];
+       unsigned i, j;
 
-void *ewmh_icon_alloc(unsigned long **sizes)
-{
-       unsigned long *buf;
+       buf = ewmh_icon_alloc(sizes);
+       if (!buf)
+               return NULL;
 
-       buf = calloc(sizeof *buf, EWMH_ICON_NELEM);
-       if (buf) {
-               sizes[ICON_16x16] = buf;
-               *sizes[ICON_16x16]++ = 16;
-               *sizes[ICON_16x16]++ = 16;
+       for (i = 0; i < 9; i++) {
+               unsigned x = i%3, y = i/3;
 
-               sizes[ICON_24x24] = sizes[ICON_16x16] + 16*16;
-               *sizes[ICON_24x24]++ = 24;
-               *sizes[ICON_24x24]++ = 24;
+               icon_tile16((void *)sizes[ICON_16x16], seq[i], x, y);
+               icon_tile24((void *)sizes[ICON_24x24], seq[i], x, y);
+               icon_tile32((void *)sizes[ICON_32x32], seq[i], x, y);
+               icon_tile48((void *)sizes[ICON_48x48], seq[i], x, y);
+       }
 
-               sizes[ICON_32x32] = sizes[ICON_24x24] + 24*24;
-               *sizes[ICON_32x32]++ = 32;
-               *sizes[ICON_32x32]++ = 32;
+       for (i = 0; i < ICON_MAX; i++) {
+               /* Produces the sequence 16, 24, 32, 48 */
+               unsigned size = 16 + (1u<<i)/2 * 8;
 
-               sizes[ICON_48x48] = sizes[ICON_32x32] + 32*32;
-               *sizes[ICON_48x48]++ = 48;
-               *sizes[ICON_48x48]++ = 48;
+               do_remap(sizes[i], size, map);
        }
 
        return buf;