/*
* X11 GUI for slide puzzle game
* Copyright © 2022-2023 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RRACE_MOTIF_H_
#define RRACE_MOTIF_H_
#include
#include "colour.h"
#include "game.h"
/* If set, _NET_WM_ICON property will be added/updated to toplevel window. */
#define FLAG_USE_EWMH_ICONS 1u
/* If set, the goal will be displayed over the main play area. */
#define FLAG_VIEW_GOAL_ON_GAME 2u
/* If set, the Xt timer update process is currently installed. */
#define FLAG_TIMER_RUNNING 4u
struct app_state {
struct board board;
Widget game, goal;
struct xcounter *timer;
Pixmap icon_pixmap;
GC tile_gc;
uint_least32_t render_game_mask;
uint_least16_t render_goal_mask;
uint_least16_t game_tile_sz, goal_tile_sz;
uint_least16_t flags;
uint_least32_t tile_colour[TILE_MAX-1][3];
};
void ui_initialize(struct app_state *state, Widget shell);
void ui_show_about(struct app_state *state, Widget shell);
void ui_timer_update(struct app_state *state, int_fast32_t elapsed);
void x11_initialize(struct app_state *state, Widget shell);
void x11_redraw_icon(struct app_state *state, Widget shell);
void x11_redraw_game(struct app_state *state, uint_fast32_t mask);
/*
* Redraw goal tiles immediately. The mask specifies which tiles will
* be redrawn, in the same bit arrangement as the board goal bitmaps.
* Tiles corresponding to set bits in mask are redrawn, and tiles
* corresponding to clear bits are not redrawn.
*
* Additionally, if icon_shell is non-null (with the caller passing the
* application shell widget), the program's icon pixmap is updated to
* match the current goal.
*/
void x11_redraw_goal(struct app_state *state, uint_fast32_t mask,
Widget icon_shell);
/*
* Mark tiles for redraw. The redraw is not performed immediately, but
* rather a background task is installed to perform the redraw at a later
* time.
*
* The mode parameter may be one of the following enumerated values:
*
* * RENDER_MODE_GAME: mark game tiles for update.
* * RENDER_MODE_GOAL: mark goal tiles for update.
* * RENDER_MODE_BOTH: mark both game and goal tiles for update (probably
* only useful if mask has all bits set).
*/
void x11_queue_render(struct app_state *state, uint_fast32_t mask, int mode);
enum {
RENDER_MODE_GOAL = 1,
RENDER_MODE_GAME = 2,
RENDER_MODE_BOTH = 3
};
#endif