]> git.draconx.ca Git - gob-dx.git/blobdiff - examples/my-person2.gob
Release 0.93.3
[gob-dx.git] / examples / my-person2.gob
diff --git a/examples/my-person2.gob b/examples/my-person2.gob
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+requires 0.93.0
+
+/* this file requires 0.93.0 as it uses some of the new features to reduce
+ * typing and generally make it easier to read I think.  Of course they're
+ * optional to use so use the my-person.gob as an example of not using them.
+ * These include data member initialization, automatic destructor calling
+ * and automatic argument<->data member linking */
+
+%{
+#include <time.h>
+#include "my-person2.h"
+#include "my-person2-private.h"
+%}
+
+class My:Person2 from Gtk:Object {
+       /* the name of the person */
+       public char *name = {g_strdup("Nobody")}
+               destroywith g_free;
+       argument POINTER name stringlink;
+
+       /* date of birth as a time_t */
+       public long dob = 0;
+       argument LONG dob link;
+
+       /* date of death as a time_t */
+       public long dod = 0;
+       argument LONG dod link;
+
+       /* number of rounds in our shotgun */
+       private int rounds_in_shotgun = 0;
+
+       /* when the person gets born, sends out a signal, the caller
+          of the signal should provide the date of birth */
+       signal last NONE (LONG)
+       void
+       birth(self, long dob)
+       {
+               self->dob = dob;
+       }
+       
+       /* when the person dies, sends out a signal, the caller
+          of the signal should provide the date of death */
+       signal last NONE (LONG)
+       void
+       death(self, long dod)
+       {
+               self->dod = dod;
+       }
+
+       public
+       void
+       load_shotgun(self)
+       {
+               /* add a round to our shotgun */
+               self->_priv->rounds_in_shotgun++;
+       }
+
+       public
+       void
+       shoot_oneself_in_the_head(self)
+       {
+               if(self->_priv->rounds_in_shotgun==0) {
+                       g_warning("No rounds in the shotgun!");
+                       return;
+               }
+               
+               /* one round was fired */
+               self->_priv->rounds_in_shotgun--;
+
+               /* death is imminent if we shoot oneself in the head */
+               death(self, (long)time(NULL));
+       }
+}