]> git.draconx.ca Git - upkg.git/commit
Initial Engine.Mesh implementation.
authorNick Bowler <nbowler@draconx.ca>
Fri, 31 Jan 2020 18:16:42 +0000 (13:16 -0500)
committerNick Bowler <nbowler@draconx.ca>
Fri, 31 Jan 2020 18:20:16 +0000 (13:20 -0500)
commit67b795eeb9c9515adb9450562a3e7e15eb63a21d
tree4e2f799de7ec84bebc524b5fec29826d8b95beee
parent82568fc97fa528e92f2de5e97717b542b921ccf3
Initial Engine.Mesh implementation.

This is very incomplete but let's take a first stab at mesh export.

There are very few objects in UT that actually use this class, most are
Engine.LodMesh which is still to be implemented.
Makefile.am
src/engine/.gitignore
src/engine/engine.c
src/engine/mesh.gob [new file with mode: 0644]
src/uobject/primitives.c [new file with mode: 0644]
src/uobject/uobject.c
src/uobject/uobject.h