X-Git-Url: http://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/5944f3d64f5675df6eb8bd82ab45cc5ad31504a7..101802f109713394c6c8e0daea8129c6ee3c60d0:/src/engine/texture.c
diff --git a/src/engine/texture.c b/src/engine/texture.c
index e9ea07d..362b0cb 100644
--- a/src/engine/texture.c
+++ b/src/engine/texture.c
@@ -1,9 +1,27 @@
+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright (C) 2009 Nick Bowler
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#include
#include
#include
-#include "exportable.h"
-#include "uobject.h"
+#include
+#include
#include "texture.h"
#include "upkg.h"
@@ -32,15 +50,14 @@ void exportable_init(UObjectExportable *e)
G_DEFINE_DYNAMIC_TYPE(EngineTexture, engine_texture, U_OBJECT_TYPE);
-static int deserialize(UObject *o, struct upkg_file *f)
+static int deserialize(UObject *uo)
{
- struct texture_priv *priv = TEXTURE_GET_PRIV(o);
- EngineTexture *t = ENGINE_TEXTURE(o);
- const GValue *val;
+ struct texture_priv *priv = TEXTURE_GET_PRIV(uo);
+ EngineTexture *t = ENGINE_TEXTURE(uo);
- U_OBJECT_CLASS(engine_texture_parent_class)->deserialize(o, f);
+ U_OBJECT_CLASS(engine_texture_parent_class)->deserialize(uo);
- printf("Texture size: %lux%lu\n", t->usize, t->vsize);
+ printf("Texture size: %ux%u\n", t->usize, t->vsize);
return 0;
}