X-Git-Url: http://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/5944f3d64f5675df6eb8bd82ab45cc5ad31504a7..101802f109713394c6c8e0daea8129c6ee3c60d0:/src/engine/texture.c diff --git a/src/engine/texture.c b/src/engine/texture.c index e9ea07d..362b0cb 100644 --- a/src/engine/texture.c +++ b/src/engine/texture.c @@ -1,9 +1,27 @@ +/* + * upkg: tool for manipulating Unreal Tournament packages. + * Copyright (C) 2009 Nick Bowler + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #include #include #include -#include "exportable.h" -#include "uobject.h" +#include +#include #include "texture.h" #include "upkg.h" @@ -32,15 +50,14 @@ void exportable_init(UObjectExportable *e) G_DEFINE_DYNAMIC_TYPE(EngineTexture, engine_texture, U_OBJECT_TYPE); -static int deserialize(UObject *o, struct upkg_file *f) +static int deserialize(UObject *uo) { - struct texture_priv *priv = TEXTURE_GET_PRIV(o); - EngineTexture *t = ENGINE_TEXTURE(o); - const GValue *val; + struct texture_priv *priv = TEXTURE_GET_PRIV(uo); + EngineTexture *t = ENGINE_TEXTURE(uo); - U_OBJECT_CLASS(engine_texture_parent_class)->deserialize(o, f); + U_OBJECT_CLASS(engine_texture_parent_class)->deserialize(uo); - printf("Texture size: %lux%lu\n", t->usize, t->vsize); + printf("Texture size: %ux%u\n", t->usize, t->vsize); return 0; }