X-Git-Url: http://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/2c7a3449642f05dc8ca386d137f4521632b19f79..d32d8618e0dcf6e83872394f68fd1770d6bd803f:/src/engine/texture.h
diff --git a/src/engine/texture.h b/src/engine/texture.h
index cfb53f5..b76beb2 100644
--- a/src/engine/texture.h
+++ b/src/engine/texture.h
@@ -1,8 +1,26 @@
+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright © 2009-2011 Nick Bowler
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#ifndef TEXTURE_H_
#define TEXTURE_H_
#include
-#include "uobject.h"
+#include
#define ENGINE_TEXTURE_TYPE (engine_texture_get_type())
#define ENGINE_TEXTURE(obj) \
@@ -20,7 +38,9 @@ typedef struct EngineTextureClass EngineTextureClass;
struct EngineTexture {
UObject parent;
- unsigned long usize, vsize;
+ unsigned int usize, vsize;
+ unsigned int uclamp, vclamp;
+ unsigned int ubits, vbits;
};
struct EngineTextureClass {