X-Git-Url: http://git.draconx.ca/gitweb/upkg.git/blobdiff_plain/2225a1b8432cfaf640b9b69c1dc961322eda8f54..7df6d63d11473ca5adb5e29abed1aaa2a5196b48:/src/engine/music.c
diff --git a/src/engine/music.c b/src/engine/music.c
index 87a549b..ae2db1e 100644
--- a/src/engine/music.c
+++ b/src/engine/music.c
@@ -1,9 +1,29 @@
+/*
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright (C) 2009 Nick Bowler
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#include
#include
#include
-#include "exportable.h"
-#include "uobject.h"
+#include
+#include
+#include
+#include "music-module.h"
#include "music.h"
#include "upkg.h"
@@ -12,40 +32,81 @@
struct music_priv {
struct upkg_file *f;
+ struct music_mod *mod;
+ unsigned loaded;
};
static void exportable_init(UObjectExportable *);
+static void loadable_init(UObjectLoadable *);
G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_OBJECT_TYPE, 0,
G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_EXPORTABLE, exportable_init)
+ G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_LOADABLE, loadable_init)
);
-static int export(GObject *o, FILE *f)
+static int load(GObject *o)
{
struct music_priv *priv = MUSIC_GET_PRIV(o);
- unsigned char buf[1024];
- if (!priv->f || upkg_export_seek(priv->f, 0, SEEK_SET) != 0)
- return -1;
+ if (!priv->loaded) {
+ g_return_val_if_fail(priv->f != NULL, -1);
- while (!priv->f->eof) {
- size_t rc = upkg_export_read(priv->f, buf, sizeof buf);
- if (rc == 0) {
- if (priv->f->eof) break;
+ if (upkg_export_seek(priv->f, 0, SEEK_SET) != 0) {
return -1;
}
- if (fwrite(buf, 1, rc, f) != rc)
+ priv->mod = music_mod_open(priv->f);
+ if (!priv->mod) {
return -1;
+ }
}
+ priv->loaded++;
return 0;
}
+static void unload(GObject *o)
+{
+ struct music_priv *priv = MUSIC_GET_PRIV(o);
+ g_return_if_fail(priv->loaded > 0);
+
+ if (--priv->loaded == 0) {
+ music_mod_close(priv->mod);
+ }
+}
+
+static int export(GObject *o, FILE *f)
+{
+ struct music_priv *priv = MUSIC_GET_PRIV(o);
+ int rc;
+
+ if (load(o) != 0)
+ return -1;
+
+ rc = music_mod_dump(priv->mod, f);
+
+ unload(o);
+
+ return rc;
+}
+
static int export_name(GObject *o, char *buf, size_t n)
{
struct music_priv *priv = MUSIC_GET_PRIV(o);
- return snprintf(buf, n, "%s", priv->f ? priv->f->name : "");
+ const char *type;
+ int rc;
+
+ if (load(o) != 0) {
+ if (n > 0) *buf = 0;
+ return 0;
+ }
+
+ type = music_mod_type(priv->mod);
+ rc = snprintf(buf, n, "%s.%s", priv->f->name, type);
+
+ unload(o);
+
+ return rc;
}
static void exportable_init(UObjectExportable *e)
@@ -54,10 +115,15 @@ static void exportable_init(UObjectExportable *e)
e->export_name = export_name;
}
+static void loadable_init(UObjectLoadable *l)
+{
+ l->load = load;
+ l->unload = unload;
+}
+
static int deserialize(UObject *o, struct upkg_file *f)
{
struct music_priv *priv = MUSIC_GET_PRIV(o);
- EngineMusic *m = ENGINE_MUSIC(o);
size_t rc, pos = 0, buflen;
unsigned char buf[32];
long size;
@@ -86,7 +152,6 @@ static int deserialize(UObject *o, struct upkg_file *f)
f->base += pos;
f->len = size;
upkg_export_seek(f, 0, SEEK_SET);
-
priv->f = f;
return 0;
@@ -99,17 +164,35 @@ void music_register(GTypeModule *m)
static void engine_music_init(EngineMusic *m)
{
+ struct music_priv *priv = MUSIC_GET_PRIV(m);
+ *priv = (struct music_priv){0};
+}
+
+static void engine_music_finalize(GObject *o)
+{
+ struct music_priv *priv = MUSIC_GET_PRIV(o);
+
+ if (priv->loaded >= 1) {
+ priv->loaded = 1;
+ unload(o);
+ }
+
+ G_OBJECT_CLASS(engine_music_parent_class)->finalize(o);
}
static void engine_music_class_init(EngineMusicClass *class)
{
UObjectClass *uo = U_OBJECT_CLASS(class);
-
+ GObjectClass *go = G_OBJECT_CLASS(class);
g_type_class_add_private(class, sizeof (struct music_priv));
uo->deserialize = deserialize;
+ go->finalize = engine_music_finalize;
+
+ music_mod_init();
}
static void engine_music_class_finalize(EngineMusicClass *class)
{
+ music_mod_exit();
}